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Is DM fiat okay?
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<blockquote data-quote="buzz" data-source="post: 3138752" data-attributes="member: 6777"><p>There's an agreement as to the stakes, and you're dealing directly with the goal the player is trying to achieve.</p><p></p><p>In D&D, the DM isn't bound by any sort of stakes. Whether you pick the lock before the guards come depends on: the action required for the ask as defined in the book, the distance of the nearest guard, and how fast the guard can move. On top of this, it's entirely possible that the DM can decide there's a guard that's so close that there's no way you can pick the lock in time, or there's conveneintly another guard that you never knew about, or that the guard regularly comes into this room on his rounds in order to feed the master's fish, so you never had a chance of completing your task unnoticed to begin with.</p><p></p><p>That's a whole bunch of points for fiat to come into play. I'm not saing this is good or bad, I'm just saying that in BW, there's stakes that are agreed to by both the player and GM, and then you roll the bones. In D&D, you're relying more on trust and negotiation.</p></blockquote><p></p>
[QUOTE="buzz, post: 3138752, member: 6777"] There's an agreement as to the stakes, and you're dealing directly with the goal the player is trying to achieve. In D&D, the DM isn't bound by any sort of stakes. Whether you pick the lock before the guards come depends on: the action required for the ask as defined in the book, the distance of the nearest guard, and how fast the guard can move. On top of this, it's entirely possible that the DM can decide there's a guard that's so close that there's no way you can pick the lock in time, or there's conveneintly another guard that you never knew about, or that the guard regularly comes into this room on his rounds in order to feed the master's fish, so you never had a chance of completing your task unnoticed to begin with. That's a whole bunch of points for fiat to come into play. I'm not saing this is good or bad, I'm just saying that in BW, there's stakes that are agreed to by both the player and GM, and then you roll the bones. In D&D, you're relying more on trust and negotiation. [/QUOTE]
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