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Is DM fiat okay?
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<blockquote data-quote="IcyCool" data-source="post: 3140156" data-attributes="member: 20308"><p>I guess I don't see the distinction you are trying to make. You give an example of a DM being an ass (and not using the rules, because you certainly seem to be implying that the "all-seeing guard" doesn't have to make a spot check), and when you are given similar examples for BM, you claim that because the DM isn't using the rules, those examples aren't relevent.</p><p></p><p></p><p></p><p>If the guard sees the PC without having to roll spot, then the DM doesn't seem to be following the rules, does he?</p><p></p><p></p><p></p><p>I would say that there certainly are times (a majority in fact) where your intent isn't included in the resolution mechanic. That's what you use role-playing for, to convey your intent. And before someone misreads that, I'm not saying that you don't role-play in BW. But yes, it sounds like BW uses a less "granular" resolution mechanic than D&D.</p><p></p><p></p><p></p><p>So why are you assuming that the player doesn't get a roll to hide when the guard shows up?</p><p></p><p></p><p></p><p>I have a burning hate for "social combat", luckily, D&D's system for it sucks, and leaves some room for the GM and player to work with it. Which means, of course, that you need to actually talk about what you want to happen.</p><p></p><p></p><p></p><p>Not a system problem, not a GM fiat problem, this is a bad GM problem. The GM should have told the player that it wasn't going to work. Whether he is lying to the player with the BW system, or he's creatively "omitting information" in D&D, the problem lies with the GM.</p><p></p><p></p><p></p><p>It is different, but I don't think the difference is as great as you think.</p><p></p><p></p><p></p><p>Well, we are still discussing GM fiat, we're just whittling it down a bit I think. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I make it a point to play as many different systems as I can, and The Forge games have been in my queue for a while. BW and Dogs in the Vineyard are a couple that I want to at least try.</p></blockquote><p></p>
[QUOTE="IcyCool, post: 3140156, member: 20308"] I guess I don't see the distinction you are trying to make. You give an example of a DM being an ass (and not using the rules, because you certainly seem to be implying that the "all-seeing guard" doesn't have to make a spot check), and when you are given similar examples for BM, you claim that because the DM isn't using the rules, those examples aren't relevent. If the guard sees the PC without having to roll spot, then the DM doesn't seem to be following the rules, does he? I would say that there certainly are times (a majority in fact) where your intent isn't included in the resolution mechanic. That's what you use role-playing for, to convey your intent. And before someone misreads that, I'm not saying that you don't role-play in BW. But yes, it sounds like BW uses a less "granular" resolution mechanic than D&D. So why are you assuming that the player doesn't get a roll to hide when the guard shows up? I have a burning hate for "social combat", luckily, D&D's system for it sucks, and leaves some room for the GM and player to work with it. Which means, of course, that you need to actually talk about what you want to happen. Not a system problem, not a GM fiat problem, this is a bad GM problem. The GM should have told the player that it wasn't going to work. Whether he is lying to the player with the BW system, or he's creatively "omitting information" in D&D, the problem lies with the GM. It is different, but I don't think the difference is as great as you think. Well, we are still discussing GM fiat, we're just whittling it down a bit I think. :) I make it a point to play as many different systems as I can, and The Forge games have been in my queue for a while. BW and Dogs in the Vineyard are a couple that I want to at least try. [/QUOTE]
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