Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is DM fiat okay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="buzz" data-source="post: 3145442" data-attributes="member: 6777"><p>What I have gathered from this thread, Monte's most recent article in <em>Dungeon</em>, the DMG, DMG2, what I've seen of <em>Dungeon Master for Dummies</em>, and the host of articles on DM'ing I've read over the years is this:</p><p></p><p>Running D&D is about the art of using DM power responsibly, consistently, and fairly, i.e., always making sure that the players have a choice. So, to back away from the side-trek I took us on earlier: Yes, fiat is part of D&D. Especially outside of combat, the game can't move forward without it.</p><p></p><p>So, what makes a DM "good" or "bad" is their understanding and application of the above, and the players' reaction towards it. Ergo, D&D is very dependent, IMO, on the people at the table. </p><p></p><p>As I've seen many times IRL and online, peoples' conception of "what D&D is" or "how D&D works" will vary wildly depending on that mix of people. My point about <em>Burning Wheel</em> and similar games was how that variance is often diminished in games with more focused, less-fiat-dependent systems.</p><p></p><p>I've found that I enjoy D&D the most when the DM is sticking pretty closely to the rules as-written, and using their power of fiat to enhance the core game D&D describes: fighting and looting in interesting locales. The further a group deviates from this core game, especially when the rules start taking a back seat to DM fiat, the more I find myself feeling unsatisfied.</p><p></p><p>(This is why I really like finding rules add-ons that flesh out some of the non-combat stuff, like <em>Dynasties & Demagogues</em> debate rules, or Affiliations from PHB2, and so on. Ditto actually making use of social skills like Diplomacy, Bluff, Sense Motive, etc. These make me feel a lot more comfortable when the game strays away from the battlemat.)</p></blockquote><p></p>
[QUOTE="buzz, post: 3145442, member: 6777"] What I have gathered from this thread, Monte's most recent article in [i]Dungeon[/i], the DMG, DMG2, what I've seen of [i]Dungeon Master for Dummies[/i], and the host of articles on DM'ing I've read over the years is this: Running D&D is about the art of using DM power responsibly, consistently, and fairly, i.e., always making sure that the players have a choice. So, to back away from the side-trek I took us on earlier: Yes, fiat is part of D&D. Especially outside of combat, the game can't move forward without it. So, what makes a DM "good" or "bad" is their understanding and application of the above, and the players' reaction towards it. Ergo, D&D is very dependent, IMO, on the people at the table. As I've seen many times IRL and online, peoples' conception of "what D&D is" or "how D&D works" will vary wildly depending on that mix of people. My point about [i]Burning Wheel[/i] and similar games was how that variance is often diminished in games with more focused, less-fiat-dependent systems. I've found that I enjoy D&D the most when the DM is sticking pretty closely to the rules as-written, and using their power of fiat to enhance the core game D&D describes: fighting and looting in interesting locales. The further a group deviates from this core game, especially when the rules start taking a back seat to DM fiat, the more I find myself feeling unsatisfied. (This is why I really like finding rules add-ons that flesh out some of the non-combat stuff, like [i]Dynasties & Demagogues[/i] debate rules, or Affiliations from PHB2, and so on. Ditto actually making use of social skills like Diplomacy, Bluff, Sense Motive, etc. These make me feel a lot more comfortable when the game strays away from the battlemat.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is DM fiat okay?
Top