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Is DnD being mothballed?
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<blockquote data-quote="Henadic Theologian" data-source="post: 9155994" data-attributes="member: 7030526"><p>That was my tactic with settings, I bought them all, and I kind of got part of my wish, with a strong hint the final part is coming soon. What a Monkey's Paw wish that was. </p><p></p><p> See the early setting stuff like Exandria, Ravnica, Eberron, and Theros was largely great, not flawless, but great. Although the SCAG was too small to do FR right and had major mechanical issues. So I wanted more settings for it. Then came VRGtR, which had serious flaws and made very unneeded Lore changes, but I still enjoyed it. Then came Spelljammer, Strixhaven, and DL, and I was horrified by the drop in quality. But then I learned that Planescape was bigger. Then I learned that a huge part was just the adventure. Then I got the D&D Beyond version and saw they made the horrible choice to hide (not really remove, because they can't, they are too baked into setting, and indirect reference exist in the product) the RL Gods. A huge insult to both Pagans IMHO and to general fans intelligence.</p><p></p><p> So for those who want more releases, the D&D studio struggles with what they have when they don't contract out products, which half the stuff they try and make ending up in the trash bin. </p><p></p><p> I think WotC and Hasbro would long to release more content, they just don't want to invest enough into it to attach top talent like the Jeff Grubbs and enlarge the D&D dev team properly, so the Studios isn't capable of releasing more.</p></blockquote><p></p>
[QUOTE="Henadic Theologian, post: 9155994, member: 7030526"] That was my tactic with settings, I bought them all, and I kind of got part of my wish, with a strong hint the final part is coming soon. What a Monkey's Paw wish that was. See the early setting stuff like Exandria, Ravnica, Eberron, and Theros was largely great, not flawless, but great. Although the SCAG was too small to do FR right and had major mechanical issues. So I wanted more settings for it. Then came VRGtR, which had serious flaws and made very unneeded Lore changes, but I still enjoyed it. Then came Spelljammer, Strixhaven, and DL, and I was horrified by the drop in quality. But then I learned that Planescape was bigger. Then I learned that a huge part was just the adventure. Then I got the D&D Beyond version and saw they made the horrible choice to hide (not really remove, because they can't, they are too baked into setting, and indirect reference exist in the product) the RL Gods. A huge insult to both Pagans IMHO and to general fans intelligence. So for those who want more releases, the D&D studio struggles with what they have when they don't contract out products, which half the stuff they try and make ending up in the trash bin. I think WotC and Hasbro would long to release more content, they just don't want to invest enough into it to attach top talent like the Jeff Grubbs and enlarge the D&D dev team properly, so the Studios isn't capable of releasing more. [/QUOTE]
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Is DnD being mothballed?
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