Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Is DnD being mothballed?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kurotowa" data-source="post: 9163408" data-attributes="member: 27957"><p>Customer buy-in is a heavy weight of inertia to overcome. World of Warcraft displaced Everquest by being significantly better in multiple ways. The countless "WoW Killers" in the following decade all failed because they were rehashed imitation WoW with maybe one new good idea, and one good idea is not enough to overcome the inertia of existing buy-in. Or to bring an example closer to home for this forum, in 50 years no Fantasy TTRPG has dethroned Dungeons & Dragons because you can't just offer "D&D with one new good idea", you have to offer an overwhelmingly superior product to convince a critical mass of customers to switch together.</p><p></p><p>Unless the market leader destroys themselves in a pyre of self-sabotage (<em>looks meaningfully at Twitter</em>), an aspiring regicide has to bring an overwhelmingly superior alternative to convince people to change. Change has cost, and not just in dollars. Discarding what you're familiar with and learning something new has a mental and emotional cost that makes most people slow to do so. Oh, there are exceptions. I'm sure we all know one of those perennial early adopters, who's always in a rush to switch to the latest and greatest. But most people need to be offered something that's clearly better enough to pay back the cost of changing.</p><p></p><p>So if WotC is looking to make a move on the VTT scene, and have it be a dominant entry instead of just an also-ran, they really do need to debut with something that's leagues better than anything already on the market. And it looks like that's exactly what they're aiming to do.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9163408, member: 27957"] Customer buy-in is a heavy weight of inertia to overcome. World of Warcraft displaced Everquest by being significantly better in multiple ways. The countless "WoW Killers" in the following decade all failed because they were rehashed imitation WoW with maybe one new good idea, and one good idea is not enough to overcome the inertia of existing buy-in. Or to bring an example closer to home for this forum, in 50 years no Fantasy TTRPG has dethroned Dungeons & Dragons because you can't just offer "D&D with one new good idea", you have to offer an overwhelmingly superior product to convince a critical mass of customers to switch together. Unless the market leader destroys themselves in a pyre of self-sabotage ([I]looks meaningfully at Twitter[/I]), an aspiring regicide has to bring an overwhelmingly superior alternative to convince people to change. Change has cost, and not just in dollars. Discarding what you're familiar with and learning something new has a mental and emotional cost that makes most people slow to do so. Oh, there are exceptions. I'm sure we all know one of those perennial early adopters, who's always in a rush to switch to the latest and greatest. But most people need to be offered something that's clearly better enough to pay back the cost of changing. So if WotC is looking to make a move on the VTT scene, and have it be a dominant entry instead of just an also-ran, they really do need to debut with something that's leagues better than anything already on the market. And it looks like that's exactly what they're aiming to do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is DnD being mothballed?
Top