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Is DnD next chasing a pipedream?
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<blockquote data-quote="S'mon" data-source="post: 6057900" data-attributes="member: 463"><p>I have not had a problem generating content for 3e D&D or the Pathfinder Beginner Box, but I don't normally attempt to create my own stat blocks. I use the ones I'm given (eg in the 3e DMG), or a quick sketch of important bits as per the quick NPC system in my sig.</p><p></p><p>GMing the Pathfinder Beginner Box I've found content generation very easy, as it gives me all the tools I need, in particular random encounter tables with a mix of monsters & NPCs, plus full treasure generation for the monsters - each monster has a treasure listing. Full Pathfinder is highly defective there; as far as I can tell there is no treasure listing by monster, just the average-treasure-by-CR table. There are magic item tables (which beats 4e, urgh - I hate trying to assign magic treasure in 4e) but no automatic way to generate treasure by monster; the link is broken. I guess 3e D&D had the same problem, I think I got around it by mostly using NPCs, the NPCs have pregenerated wealth-by-level, and the PCs would loot the NPCs for treasure. I do remember with 3e occasionally struggling to work out what treasure a random monster encounter had; I'm very glad the Pathfinder Beginner Box addressed this.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6057900, member: 463"] I have not had a problem generating content for 3e D&D or the Pathfinder Beginner Box, but I don't normally attempt to create my own stat blocks. I use the ones I'm given (eg in the 3e DMG), or a quick sketch of important bits as per the quick NPC system in my sig. GMing the Pathfinder Beginner Box I've found content generation very easy, as it gives me all the tools I need, in particular random encounter tables with a mix of monsters & NPCs, plus full treasure generation for the monsters - each monster has a treasure listing. Full Pathfinder is highly defective there; as far as I can tell there is no treasure listing by monster, just the average-treasure-by-CR table. There are magic item tables (which beats 4e, urgh - I hate trying to assign magic treasure in 4e) but no automatic way to generate treasure by monster; the link is broken. I guess 3e D&D had the same problem, I think I got around it by mostly using NPCs, the NPCs have pregenerated wealth-by-level, and the PCs would loot the NPCs for treasure. I do remember with 3e occasionally struggling to work out what treasure a random monster encounter had; I'm very glad the Pathfinder Beginner Box addressed this. [/QUOTE]
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