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Is DnD next chasing a pipedream?
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<blockquote data-quote="Hussar" data-source="post: 6060178" data-attributes="member: 22779"><p>Let's be honest here. WOTC has never really been an adventure provider. They've had the odd good one, but, that's more through luck than anything else. Paizo has hit on a pretty winning formula. I think what remains to be seen though is how long the "great to read" wave will continue. After all, Paizo's already produced more adventure paths than any one group could ever play. Go forward a few years and we're looking at a wall of adventures that no one will ever have the time to play. But, the subscription model does seem to be a pretty winning one.</p><p></p><p>Which kinda brings me back to something earlier in this thread. People talk about WOTC losing market place, but, never seem to question what the market actually is. What we do (sort of) know is that in dead tree products sold in brick and mortar stores, Paizo is selling better than WOTC. But, how relavent is that? D&D gets pegged at a 30 million a year industry. DDI is worth about (75000 subscriptions * 7 buck=) 6 million a year (or about 20% of the total market). Does that mean 4e is a catastrophic failure? None of that gets factored into the "state of the market" discussions. </p><p></p><p>I mean, WOTC is sitting on its heels for almost two years, not producing any new material for sale, and it's solid enough economically to actually be able to do that. That's gotta mean something. I wonder just how much dead tree paper products actually factor into things anymore. </p><p></p><p>I honestly believe the comments about "catastrophic failure" and the like have far more to do with pushing a particular edition agenda than with any objective observations of the industry.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6060178, member: 22779"] Let's be honest here. WOTC has never really been an adventure provider. They've had the odd good one, but, that's more through luck than anything else. Paizo has hit on a pretty winning formula. I think what remains to be seen though is how long the "great to read" wave will continue. After all, Paizo's already produced more adventure paths than any one group could ever play. Go forward a few years and we're looking at a wall of adventures that no one will ever have the time to play. But, the subscription model does seem to be a pretty winning one. Which kinda brings me back to something earlier in this thread. People talk about WOTC losing market place, but, never seem to question what the market actually is. What we do (sort of) know is that in dead tree products sold in brick and mortar stores, Paizo is selling better than WOTC. But, how relavent is that? D&D gets pegged at a 30 million a year industry. DDI is worth about (75000 subscriptions * 7 buck=) 6 million a year (or about 20% of the total market). Does that mean 4e is a catastrophic failure? None of that gets factored into the "state of the market" discussions. I mean, WOTC is sitting on its heels for almost two years, not producing any new material for sale, and it's solid enough economically to actually be able to do that. That's gotta mean something. I wonder just how much dead tree paper products actually factor into things anymore. I honestly believe the comments about "catastrophic failure" and the like have far more to do with pushing a particular edition agenda than with any objective observations of the industry. [/QUOTE]
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