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Is Dying really hard?
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<blockquote data-quote="Flexor the Mighty!" data-source="post: 7241749" data-attributes="member: 1013"><p>Death is trivial once you hit 5th level really. Honestly the rules on damage and healing make it hard to take this game seriously at times. And wack a mole happens a lot in any serous encounter. If I keep running 5e I'll have to house rule the heck out of it. Exhaustion levels for failed death saves is a good idea. I'll probably get rid of revivify. a 3rd level raise dead spell...no thanks. </p><p></p><p>In my last session i used the falling damage rules. So they were fighting on a swinging bridge and one fell off the side 300 feet to his...unconsciousness. 20d6 is max falling damage so his result of 106 put him in death save mode. Well the cleric zipped down there, hit him with a couple HP of healing and rather than being street pizza he was up and kicking butt in seconds. Since average damage from a fall of 200' or greater is 70 points once you hit high levels if you need to get down from the top of a tower quickly just jump. 500 foot fall? Meh, I'll land it on my face and be up and fighting! </p><p></p><p>I'm sure I'll be house ruling that. </p><p></p><p>All IME, YMMV, etc.</p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 7241749, member: 1013"] Death is trivial once you hit 5th level really. Honestly the rules on damage and healing make it hard to take this game seriously at times. And wack a mole happens a lot in any serous encounter. If I keep running 5e I'll have to house rule the heck out of it. Exhaustion levels for failed death saves is a good idea. I'll probably get rid of revivify. a 3rd level raise dead spell...no thanks. In my last session i used the falling damage rules. So they were fighting on a swinging bridge and one fell off the side 300 feet to his...unconsciousness. 20d6 is max falling damage so his result of 106 put him in death save mode. Well the cleric zipped down there, hit him with a couple HP of healing and rather than being street pizza he was up and kicking butt in seconds. Since average damage from a fall of 200' or greater is 70 points once you hit high levels if you need to get down from the top of a tower quickly just jump. 500 foot fall? Meh, I'll land it on my face and be up and fighting! I'm sure I'll be house ruling that. All IME, YMMV, etc. [/QUOTE]
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