Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is Dying Such a Bad Thing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rechan" data-source="post: 5195161" data-attributes="member: 54846"><p>Start a poll. Ask how many continue the game after a TPK. I am certain you will find that the majority start over from scratch, rather than continue, and many will give reasons for not continuing the game.</p><p></p><p>Take War of the Burning Sky. If the party dies, then it's going to take some effort to just stick a new party in their old shoes. I only played through the first adventure, but [spoiler]The story hinged on the party getting Information about the Ragesians to some other country/mage tower. It was classified info and in a letter. It would nuke my suspension of belief that, if a TPK occurred, ANOTHER group just happened to have the SAME information and were on the SAME mission at the SAME time. If nothing else, <em>time would have passed</em>, and the events of the AP would be different.[/spoiler]</p><p></p><p>Or typically any other "Stop the villain from completing the ritual" type plot (where ritual is any sort of objective), if the party TPKs, then at the very <em>least</em>, the villain has reached his objective. Otherwise it really impacts suspension of belief that another group just HAPPENED to be in the immediate area when the main group bought it and just HAPPENED to show up in the nick of time. And if the villain's Ritual does go off, then it's not the same adventure, it's a <em>different</em> one. Sure, you can start in the same area, but the quests, the adventure is different, not the continued one. And I would imagine that the majority of games where TPKs happened ... don't continue the game.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5195161, member: 54846"] Start a poll. Ask how many continue the game after a TPK. I am certain you will find that the majority start over from scratch, rather than continue, and many will give reasons for not continuing the game. Take War of the Burning Sky. If the party dies, then it's going to take some effort to just stick a new party in their old shoes. I only played through the first adventure, but [spoiler]The story hinged on the party getting Information about the Ragesians to some other country/mage tower. It was classified info and in a letter. It would nuke my suspension of belief that, if a TPK occurred, ANOTHER group just happened to have the SAME information and were on the SAME mission at the SAME time. If nothing else, [I]time would have passed[/I], and the events of the AP would be different.[/spoiler] Or typically any other "Stop the villain from completing the ritual" type plot (where ritual is any sort of objective), if the party TPKs, then at the very [I]least[/I], the villain has reached his objective. Otherwise it really impacts suspension of belief that another group just HAPPENED to be in the immediate area when the main group bought it and just HAPPENED to show up in the nick of time. And if the villain's Ritual does go off, then it's not the same adventure, it's a [I]different[/I] one. Sure, you can start in the same area, but the quests, the adventure is different, not the continued one. And I would imagine that the majority of games where TPKs happened ... don't continue the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is Dying Such a Bad Thing?
Top