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Is Eberron a dead world yet?
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<blockquote data-quote="Glyfair" data-source="post: 3425672" data-attributes="member: 53"><p>Just so these reading this can see what I'm referencing, this <a href="http://the-monkey-king.livejournal.com/198574.html" target="_blank">entry</a> in his blog is most of where I get this impression.</p><p></p><p></p><p></p><p>He seems to want it to only be noir. However, pulp is really what Eberron is about, whether it be noir, lost worlds, or the heroic crimefighters (the Shadow, Doc Savage) in a magic setting.</p><p></p><p>I admit, I'm concerned about the statements "downplay the goofy elements as much as possible" and "written to detail and incorporate the defining events of the setting" in combination. This might work, but might end up with a book that is excellent but "not Eberron" (to be fair, lots of the Eberron supplements get this complaint for some members of the fan base) because he downplays a defining element of the setting. </p><p></p><p></p><p>Again, he seems to want a limited theme that, IMO, will exhaust the possible appeal of the setting for too many people. One note settings very often get a fanatical following, but rarely are big successes with longevity as an active product line.</p><p></p><p></p><p></p><p>This is what I'm hoping for. It seems like it may play to his strengths. As long as I don't see "steamtech" (which isn't part of Eberron, that's Iron Kingdoms) or the fantasic parts of the setting ignored then I'll be happy with it.</p></blockquote><p></p>
[QUOTE="Glyfair, post: 3425672, member: 53"] Just so these reading this can see what I'm referencing, this [url=http://the-monkey-king.livejournal.com/198574.html]entry[/url] in his blog is most of where I get this impression. He seems to want it to only be noir. However, pulp is really what Eberron is about, whether it be noir, lost worlds, or the heroic crimefighters (the Shadow, Doc Savage) in a magic setting. I admit, I'm concerned about the statements "downplay the goofy elements as much as possible" and "written to detail and incorporate the defining events of the setting" in combination. This might work, but might end up with a book that is excellent but "not Eberron" (to be fair, lots of the Eberron supplements get this complaint for some members of the fan base) because he downplays a defining element of the setting. Again, he seems to want a limited theme that, IMO, will exhaust the possible appeal of the setting for too many people. One note settings very often get a fanatical following, but rarely are big successes with longevity as an active product line. This is what I'm hoping for. It seems like it may play to his strengths. As long as I don't see "steamtech" (which isn't part of Eberron, that's Iron Kingdoms) or the fantasic parts of the setting ignored then I'll be happy with it. [/QUOTE]
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