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Is Eberron a dead world yet?
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<blockquote data-quote="Desdichado" data-source="post: 3445657" data-attributes="member: 2205"><p>In my experience, no setting can make a game boring. Only crappy DMs and/or players can do that.</p><p></p><p>rounser--I get it that you don't like Eberron and it comes across to you as "anachronistic" which is a malapropism since no D&D setting represents actual history and therefore cannot have anachronisms according to a strict definition. It does seem odd, however, that since it's the only setting from TSR or WotC that actually addresses the commonplace and absurd anachronisms in D&D overall and tries to make some sense with them that you would make that complaint. Yeah, it doesn't really do a good or thorough job of it most of the time, but it least it makes the attempt, which is more than any other D&D setting does. Most of the rest of them just have settings that are such poor matches for the ruleset that it's impossible to work out exactly how the settings came to be if you stop and think about it for a few minutes.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 3445657, member: 2205"] In my experience, no setting can make a game boring. Only crappy DMs and/or players can do that. rounser--I get it that you don't like Eberron and it comes across to you as "anachronistic" which is a malapropism since no D&D setting represents actual history and therefore cannot have anachronisms according to a strict definition. It does seem odd, however, that since it's the only setting from TSR or WotC that actually addresses the commonplace and absurd anachronisms in D&D overall and tries to make some sense with them that you would make that complaint. Yeah, it doesn't really do a good or thorough job of it most of the time, but it least it makes the attempt, which is more than any other D&D setting does. Most of the rest of them just have settings that are such poor matches for the ruleset that it's impossible to work out exactly how the settings came to be if you stop and think about it for a few minutes. [/QUOTE]
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