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<blockquote data-quote="Tony Vargas" data-source="post: 5659562" data-attributes="member: 996"><p>The Defender Aura does have the advantage that it applies right at the moment the enemy is affected by it - either it's adjacent to the Defender or not, no need to remember whom you had marked or put a chit on their token or anything. Though, you're right, it does have issues of it's own.</p><p></p><p>Could you elaborate on the 'reverse-mark' idea?</p><p></p><p></p><p>[MENTION=3586]MerricB[/MENTION]: I've only seen two things about Combat Challenge & Combat Superiority really confuse players. 1) the Names, they're just too similar and 2) the fact that the Combat Challenge attack is an immediate interrupt instead of an OA - everyone seems to expect it to be an OA. </p><p>DMs, OTOH, sometimes have trouble deciding exactly what constitutes an attack that 'includes' the marking character (though that aplies to most marks, not just the Fighters').</p><p></p><p>Anyway, while the PH1 Fighter is not the simplest class in 4e, neither is it anywhere near the most complicated. It's mark is downright intuitive compared to the Paladin's, especially post-Divine-Power. It's mark punishment is straightforward compared to the Warden's or Battlemind's. The PH1 Fighter /can/ be a bit tricky to build, though not as much so as the 3.5 fighter, or any of the MAD 4e V or X classes.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5659562, member: 996"] The Defender Aura does have the advantage that it applies right at the moment the enemy is affected by it - either it's adjacent to the Defender or not, no need to remember whom you had marked or put a chit on their token or anything. Though, you're right, it does have issues of it's own. Could you elaborate on the 'reverse-mark' idea? [MENTION=3586]MerricB[/MENTION]: I've only seen two things about Combat Challenge & Combat Superiority really confuse players. 1) the Names, they're just too similar and 2) the fact that the Combat Challenge attack is an immediate interrupt instead of an OA - everyone seems to expect it to be an OA. DMs, OTOH, sometimes have trouble deciding exactly what constitutes an attack that 'includes' the marking character (though that aplies to most marks, not just the Fighters'). Anyway, while the PH1 Fighter is not the simplest class in 4e, neither is it anywhere near the most complicated. It's mark is downright intuitive compared to the Paladin's, especially post-Divine-Power. It's mark punishment is straightforward compared to the Warden's or Battlemind's. The PH1 Fighter /can/ be a bit tricky to build, though not as much so as the 3.5 fighter, or any of the MAD 4e V or X classes. [/QUOTE]
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