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Is Evil Genius Games Doubling Down On NFTs & Blockchain?
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<blockquote data-quote="MNblockhead" data-source="post: 9378240" data-attributes="member: 6796661"><p>Have never bought anything from EGG, never played d20 modern, and have no interest TTRPG NFTs. But I'm trying to strongman their business plan to figure out why they feel it is worth alienating so much of their existing and potential fan base and customers.</p><p></p><p>If you don't have a VTT, the only use case I can think of is for organized play. For the very short time that I played Adventurers League, I remember that there were special items you could get. At one convention I went to they had an event called Fai Chen's Fantastical Faire where you could trade permanent magic item certificates and buy consumable magic item certificates. Real money wasn't traded (other than Convention admission). I remember at the time thinking how it was probably only a matter of time before someone would try to take this organized play concept and try to monetize it.</p><p></p><p>NFTs could actually be used for this purpose. Could this be what EGG may be thinking? As others have said, there are other solutions than NFTs. I mean you just need a system that ties a unique ID to a user account. But that's not going to attract any cryptobro funding.</p><p></p><p>Again, I'm not trying to defend the company, I'm just trying to understand the potential business case beyond out-of-date ideas of NFT collecting. I just don't see that attracting gamers. But I could see a certain segment of players who might be attracted to a monetised version of organized play.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9378240, member: 6796661"] Have never bought anything from EGG, never played d20 modern, and have no interest TTRPG NFTs. But I'm trying to strongman their business plan to figure out why they feel it is worth alienating so much of their existing and potential fan base and customers. If you don't have a VTT, the only use case I can think of is for organized play. For the very short time that I played Adventurers League, I remember that there were special items you could get. At one convention I went to they had an event called Fai Chen's Fantastical Faire where you could trade permanent magic item certificates and buy consumable magic item certificates. Real money wasn't traded (other than Convention admission). I remember at the time thinking how it was probably only a matter of time before someone would try to take this organized play concept and try to monetize it. NFTs could actually be used for this purpose. Could this be what EGG may be thinking? As others have said, there are other solutions than NFTs. I mean you just need a system that ties a unique ID to a user account. But that's not going to attract any cryptobro funding. Again, I'm not trying to defend the company, I'm just trying to understand the potential business case beyond out-of-date ideas of NFT collecting. I just don't see that attracting gamers. But I could see a certain segment of players who might be attracted to a monetised version of organized play. [/QUOTE]
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