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<blockquote data-quote="Don Durito" data-source="post: 7894511" data-attributes="member: 6687260"><p>Well yes. But does he have to roll? Or is the scary part the fact that you're in a dark alley with a 250 pound man?</p><p></p><p>I think it's important to remember that this is a system that doesn't reward rolling. If the party has just slaughtered 8 goblins and the Barbarian is standing over the last one with a bloody axe saying "tell us wihere the loot is?" would failure be interesting? (Because either way it would be reasonably likely).</p><p></p><p>I guess you could argue that an unintimidated goblin may have the wherewithal to lie, while on a success the goblin wouldn't lie at all...but in both cases the Barbarian has succeeded on the don't hurt me part of the threat automatically. I think I'd still use Charisma in that circumstance but give the Barbarian advantage (for being a great hunk of muscle with a bloody axe standing over a small goblin). (Or maybe the goblin makes a Hard DC 20 Will save)</p><p></p><p>But this is an example where it somewhat works, I've played in games where Strength (Intimidation) has been used and it has often seemed to lead to strong characters rolling (and sometimes failing) in situations where the dice probably should not have been rolled at all.</p><p></p><p>But a lot of this has to do with the fact that, under the system, you use ability scores to perform actions not skills.</p><p></p><p>The question is therefore not, when you use intimidate can you add Strength? but When you make a Strength roll can you sometimes add intimidate? From this perspective intimidate seems less intuitive.</p><p></p><p>On the other hand. When you try to move silently it's clear that you roll Dexterity, but when moving through a crowd and trying to blend in, you're not moving silently so it seems less obvious that you would use Dexterity instead of something else. This is a situation where the broad skill seems to create a feedback loop that leads to the boundaries of the Ability becoming blurry, (Deception and Persuasion are similar).</p></blockquote><p></p>
[QUOTE="Don Durito, post: 7894511, member: 6687260"] Well yes. But does he have to roll? Or is the scary part the fact that you're in a dark alley with a 250 pound man? I think it's important to remember that this is a system that doesn't reward rolling. If the party has just slaughtered 8 goblins and the Barbarian is standing over the last one with a bloody axe saying "tell us wihere the loot is?" would failure be interesting? (Because either way it would be reasonably likely). I guess you could argue that an unintimidated goblin may have the wherewithal to lie, while on a success the goblin wouldn't lie at all...but in both cases the Barbarian has succeeded on the don't hurt me part of the threat automatically. I think I'd still use Charisma in that circumstance but give the Barbarian advantage (for being a great hunk of muscle with a bloody axe standing over a small goblin). (Or maybe the goblin makes a Hard DC 20 Will save) But this is an example where it somewhat works, I've played in games where Strength (Intimidation) has been used and it has often seemed to lead to strong characters rolling (and sometimes failing) in situations where the dice probably should not have been rolled at all. But a lot of this has to do with the fact that, under the system, you use ability scores to perform actions not skills. The question is therefore not, when you use intimidate can you add Strength? but When you make a Strength roll can you sometimes add intimidate? From this perspective intimidate seems less intuitive. On the other hand. When you try to move silently it's clear that you roll Dexterity, but when moving through a crowd and trying to blend in, you're not moving silently so it seems less obvious that you would use Dexterity instead of something else. This is a situation where the broad skill seems to create a feedback loop that leads to the boundaries of the Ability becoming blurry, (Deception and Persuasion are similar). [/QUOTE]
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