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Is Expertise too good?
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<blockquote data-quote="Ristamar" data-source="post: 7372396" data-attributes="member: 1207"><p>The revised Ranger fixes a lot of those issues. Favored Terrain is bad design. Favored Enemy is still arguably problematic, but I have a feeling the design team wasn't willing to go that far in eliminating a legacy feature.</p><p></p><p></p><p></p><p>Call me crazy, but I'm guessing it's consistently easier for a Rogue to obtain advantage or have an ally adjacent to an enemy versus the ranger attempting to consistently traverse and fight on a specific type of terrain against a particular type of enemy. </p><p></p><p></p><p></p><p>A lot of those issues seem to be indicative of the issue of the broad application of skills within the 5e skill system rather than a problem with Expertise. Those issues can pop up even if there is no Rogue or Bard in the party.</p><p></p><p>DM adjudication is the easiest way to handle those cases. Clerics shouldn't often need to be rolling for knowledge checks specific to their religion, it should likely be an auto successs. Alternatively, grant the cleric advantage on the roll. Or provide a different contextual level of information or success based on the class or background of the PC making the check.</p><p></p><p>Throwing all that aside, even if the Rogue is far more book smart regarding scripture and history relative to the party's cleric, the cleric is still the one channeling the power and will of a deity and that should factor into resolving challenges outside of combat.</p><p></p><p></p><p></p><p>There were many men of the cloth in the fuedal era that were not well versed in their own religion. If a layman had the time and opportunity to educate himself in theology, he could easily be more knowledgeable than many priests.</p></blockquote><p></p>
[QUOTE="Ristamar, post: 7372396, member: 1207"] The revised Ranger fixes a lot of those issues. Favored Terrain is bad design. Favored Enemy is still arguably problematic, but I have a feeling the design team wasn't willing to go that far in eliminating a legacy feature. Call me crazy, but I'm guessing it's consistently easier for a Rogue to obtain advantage or have an ally adjacent to an enemy versus the ranger attempting to consistently traverse and fight on a specific type of terrain against a particular type of enemy. A lot of those issues seem to be indicative of the issue of the broad application of skills within the 5e skill system rather than a problem with Expertise. Those issues can pop up even if there is no Rogue or Bard in the party. DM adjudication is the easiest way to handle those cases. Clerics shouldn't often need to be rolling for knowledge checks specific to their religion, it should likely be an auto successs. Alternatively, grant the cleric advantage on the roll. Or provide a different contextual level of information or success based on the class or background of the PC making the check. Throwing all that aside, even if the Rogue is far more book smart regarding scripture and history relative to the party's cleric, the cleric is still the one channeling the power and will of a deity and that should factor into resolving challenges outside of combat. There were many men of the cloth in the fuedal era that were not well versed in their own religion. If a layman had the time and opportunity to educate himself in theology, he could easily be more knowledgeable than many priests. [/QUOTE]
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