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Is favored enemy and natural explorer really that bad?
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<blockquote data-quote="el-remmen" data-source="post: 8243573" data-attributes="member: 11"><p>I added a small damage bonus to Favored enemy and some minor tweaks to the groups that could be chosen.</p><p></p><p>I started <a href="https://www.enworld.org/threads/two-minor-house-rules-for-rangers-and-druids.679337/" target="_blank">this thread</a> about it, but have already made a couple of tweaks based on suggestions.</p><p></p><p>I think Natural Explorer is fine regardless if a DM is detailed about travel/exploration or tend to handwave it. In the first case, they have a better chance to succeed and in the second case it is easy to just say "Since Nora the Ranger knows the mountains well, you make it through safely" when otherwise there might have been an avalanche zone or a random encounter. </p><p></p><p>Then again, I am not much for a random roll for events or getting lost type of style and prefer to narrativize that within the framework of what the PCs are supposed to be capable of.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 8243573, member: 11"] I added a small damage bonus to Favored enemy and some minor tweaks to the groups that could be chosen. I started [URL='https://www.enworld.org/threads/two-minor-house-rules-for-rangers-and-druids.679337/']this thread[/URL] about it, but have already made a couple of tweaks based on suggestions. I think Natural Explorer is fine regardless if a DM is detailed about travel/exploration or tend to handwave it. In the first case, they have a better chance to succeed and in the second case it is easy to just say "Since Nora the Ranger knows the mountains well, you make it through safely" when otherwise there might have been an avalanche zone or a random encounter. Then again, I am not much for a random roll for events or getting lost type of style and prefer to narrativize that within the framework of what the PCs are supposed to be capable of. [/QUOTE]
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Is favored enemy and natural explorer really that bad?
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