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General Tabletop Discussion
*Dungeons & Dragons
Is going from MAD to SAD worth one feat slot?
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<blockquote data-quote="TwoSix" data-source="post: 8369836" data-attributes="member: 205"><p>Yea, I think restricting it to the 3 mental stats would be more fair. I'll be honest, I was thinking more about enabling Int fighters and Cha paladins without needing hexblade/battle smith dips. Making a Dex based caster didn't occur to me.</p><p></p><p></p><p>It would only be one BB/GFB, not two (two attacks, but only one is a cantrip), unless there is some other shenanigan beyond bladesinging I'm not familiar with. And BB/GFB have anti-synergy with GWM, like any other damage increase without an increase in accuracy. But yea, full Dex bladesinger (only need Int for the AC boost while bladesinging) would be pretty beastly. Restrict it to Int for attacks, though, and I don't think it's too bad.</p><p></p><p></p><p>Those are the kind of builds I want to encourage!</p><p></p><p></p><p>DIfferent groups, then. 14 Con is pretty much the standard, and 16/16 or 16/14 in main/secondary is also easily the most common distribution.</p><p></p><p></p><p></p><p>Considering we're talking about a game where "rolling for stats" is the default, that doesn't strike me as a big deal. I mean, gauntlets of ogre strength could be like 15 extra points in point buy (extrapolating a bit to get to 19), but I don't think they're overpowered.</p><p></p><p></p><p>I mean, I can definitely see it for gishes, I'm not sure if other classes would bother. Why does a non-bladesinger wizard need to boost their weapon attack? Why would a barbarian bother to not use Strength? Why would a fighter?</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8369836, member: 205"] Yea, I think restricting it to the 3 mental stats would be more fair. I'll be honest, I was thinking more about enabling Int fighters and Cha paladins without needing hexblade/battle smith dips. Making a Dex based caster didn't occur to me. It would only be one BB/GFB, not two (two attacks, but only one is a cantrip), unless there is some other shenanigan beyond bladesinging I'm not familiar with. And BB/GFB have anti-synergy with GWM, like any other damage increase without an increase in accuracy. But yea, full Dex bladesinger (only need Int for the AC boost while bladesinging) would be pretty beastly. Restrict it to Int for attacks, though, and I don't think it's too bad. Those are the kind of builds I want to encourage! DIfferent groups, then. 14 Con is pretty much the standard, and 16/16 or 16/14 in main/secondary is also easily the most common distribution. Considering we're talking about a game where "rolling for stats" is the default, that doesn't strike me as a big deal. I mean, gauntlets of ogre strength could be like 15 extra points in point buy (extrapolating a bit to get to 19), but I don't think they're overpowered. I mean, I can definitely see it for gishes, I'm not sure if other classes would bother. Why does a non-bladesinger wizard need to boost their weapon attack? Why would a barbarian bother to not use Strength? Why would a fighter? [/QUOTE]
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Is going from MAD to SAD worth one feat slot?
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