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Is Guild Wars free to play online?
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<blockquote data-quote="Bagpuss" data-source="post: 2345761" data-attributes="member: 3987"><p>Actually the press says are going with a 6 to 9 month release schedule. You still get all patches and some updates, for free (well included in the original box price).</p><p></p><p>I've been playing it since its release and there have been a number of minor updates for free in that time.</p><p></p><p>It's hardly a Diablo 2 rip off (and even if it was would that be such a bad thing?), it seems both more tactical, and more quest based than any MMORPG I've played before. It has some really great ideas that get round the stuff I've hated about MMORPGs in the past.</p><p></p><p>- There is NO spawn camping, because there is no spawning a monster stays dead until you enter the zone again, and some quest based monster stay dead for good.</p><p>- Or annoying shouts of people selling stuff or noobs while you are trying to fight.</p><p>- Its easy to find groups. </p><p>- Its easy to communicate what you are doing with Ctrl-Clicks.</p><p>- There is no need to spend ages walking from A to B, but you can if you want.</p><p>- No harvesting monster for XP (since most give very little), as XP mainly comes from quests.</p><p>- When questing you do so only with your party, and you won't see anyone else.</p><p>- Most quests can be completed in a sensible time frame, 30 mins to an hour.</p><p>- Story evolves (with the help of movie like cut scenes) it isn't a static environment.</p><p>- And of course no monthly fee, so you arn't still paying even when you can't play.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 2345761, member: 3987"] Actually the press says are going with a 6 to 9 month release schedule. You still get all patches and some updates, for free (well included in the original box price). I've been playing it since its release and there have been a number of minor updates for free in that time. It's hardly a Diablo 2 rip off (and even if it was would that be such a bad thing?), it seems both more tactical, and more quest based than any MMORPG I've played before. It has some really great ideas that get round the stuff I've hated about MMORPGs in the past. - There is NO spawn camping, because there is no spawning a monster stays dead until you enter the zone again, and some quest based monster stay dead for good. - Or annoying shouts of people selling stuff or noobs while you are trying to fight. - Its easy to find groups. - Its easy to communicate what you are doing with Ctrl-Clicks. - There is no need to spend ages walking from A to B, but you can if you want. - No harvesting monster for XP (since most give very little), as XP mainly comes from quests. - When questing you do so only with your party, and you won't see anyone else. - Most quests can be completed in a sensible time frame, 30 mins to an hour. - Story evolves (with the help of movie like cut scenes) it isn't a static environment. - And of course no monthly fee, so you arn't still paying even when you can't play. [/QUOTE]
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