Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is hard sci-fi really appropriate as a rpg genre?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 1937633" data-attributes="member: 177"><p>Yes. One of the tricks to working with "hard" sci-fi si to pick where you get technological advancement. These "scanners" make a good example.</p><p></p><p>Really, for gethering information over distance, we have very few available options. Unless we are going to open ourselves up to Star Trek exotics, we are pretty much left with teh electromagnetic spectrum. We can only "scan" by shining a light on the thing and catching what bounces back. We have to place a reciever on the far side if we want to catch what passes through. That is a horribly stringent limitation. Basically, if you don't have line of sight, you cannot "scan". </p><p></p><p>And there goes many of your problems right there. Limit the ability to gather information at a distance by not allowing much in the way of exotic information gathering, and you have to get people on the ground to learn much.</p><p></p><p></p><p></p><p>Now, now. Anyone with proper understanding of evolution, ecology, and physiology should know not to speak in abosolutes. Biology doesn't work that way. As the old saying goes - despite carefully controlled conditions of temperature, humidity, light, and medium, the organism will do whatever id damn well pleases.</p><p></p><p>It is very possible that a critter will have totally alien thought processes. It is possible that those processes will be very much like our own. The biology will do what it darned well wants, completely ignoring all our theorizing about what it absolutely will or will not do. And, our ability to work out how other critters think may currently be limited, but that doesn't mean it will stay that way forever, or that the aliens won't have superior abilities in that regard, enabling them to initiate the communication. </p><p></p><p>Orson Scott Card, in his books about Ender Wiggin, put it very well - there are grades of alienness. There are people who are pretty much exactly like you. You can easily understand and communicate with them. There are people who are unlike you, but who you can figure out if you put your mind to it (these are "ramen"). Then there are people wo are so alien that you cannot figure them out, no matter how hard you try. These are called "varelse". They might as well be forces of nature rather than sentient beings.</p></blockquote><p></p>
[QUOTE="Umbran, post: 1937633, member: 177"] Yes. One of the tricks to working with "hard" sci-fi si to pick where you get technological advancement. These "scanners" make a good example. Really, for gethering information over distance, we have very few available options. Unless we are going to open ourselves up to Star Trek exotics, we are pretty much left with teh electromagnetic spectrum. We can only "scan" by shining a light on the thing and catching what bounces back. We have to place a reciever on the far side if we want to catch what passes through. That is a horribly stringent limitation. Basically, if you don't have line of sight, you cannot "scan". And there goes many of your problems right there. Limit the ability to gather information at a distance by not allowing much in the way of exotic information gathering, and you have to get people on the ground to learn much. Now, now. Anyone with proper understanding of evolution, ecology, and physiology should know not to speak in abosolutes. Biology doesn't work that way. As the old saying goes - despite carefully controlled conditions of temperature, humidity, light, and medium, the organism will do whatever id damn well pleases. It is very possible that a critter will have totally alien thought processes. It is possible that those processes will be very much like our own. The biology will do what it darned well wants, completely ignoring all our theorizing about what it absolutely will or will not do. And, our ability to work out how other critters think may currently be limited, but that doesn't mean it will stay that way forever, or that the aliens won't have superior abilities in that regard, enabling them to initiate the communication. Orson Scott Card, in his books about Ender Wiggin, put it very well - there are grades of alienness. There are people who are pretty much exactly like you. You can easily understand and communicate with them. There are people who are unlike you, but who you can figure out if you put your mind to it (these are "ramen"). Then there are people wo are so alien that you cannot figure them out, no matter how hard you try. These are called "varelse". They might as well be forces of nature rather than sentient beings. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is hard sci-fi really appropriate as a rpg genre?
Top