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General Tabletop Discussion
*TTRPGs General
Is hard sci-fi really appropriate as a rpg genre?
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<blockquote data-quote="Dakkareth" data-source="post: 1937664" data-attributes="member: 9928"><p>One would have to make a distinction between possible and probable. Intelligent, English speaking bunnies are definitely a possibility (after all there's no law of nature stating that they aren't), but it's very improbable. Poof, no problem left.</p><p></p><p>Regarding Jellyfishes: Again it is a matter of probability. There is no reason, why there couldn't be a similar organism on a different planet, though you'd be right to be amazed if you found it as the probability would be astronomically small. </p><p></p><p>As for the laws of physics we have observed - the scientific method is to put forth theories describing and explaining what we see. The most accepted theory, the best explanation is just that: The best explanation we have, no less, no more. There's nothing saying our understanding is complete, or that the laws we have formulated hold sway everywhere. In the context of relationships we have not yet understood or even observed, there can be explanations for many things that would look like 'different laws of physics'.</p><p></p><p>The point is, that as long as there's a concise, logical explanation, anything is possible even in 'hard' sci-fi</p></blockquote><p></p>
[QUOTE="Dakkareth, post: 1937664, member: 9928"] One would have to make a distinction between possible and probable. Intelligent, English speaking bunnies are definitely a possibility (after all there's no law of nature stating that they aren't), but it's very improbable. Poof, no problem left. Regarding Jellyfishes: Again it is a matter of probability. There is no reason, why there couldn't be a similar organism on a different planet, though you'd be right to be amazed if you found it as the probability would be astronomically small. As for the laws of physics we have observed - the scientific method is to put forth theories describing and explaining what we see. The most accepted theory, the best explanation is just that: The best explanation we have, no less, no more. There's nothing saying our understanding is complete, or that the laws we have formulated hold sway everywhere. In the context of relationships we have not yet understood or even observed, there can be explanations for many things that would look like 'different laws of physics'. The point is, that as long as there's a concise, logical explanation, anything is possible even in 'hard' sci-fi [/QUOTE]
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Is hard sci-fi really appropriate as a rpg genre?
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