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Is he evil?
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<blockquote data-quote="BookBarbarian" data-source="post: 6915498" data-attributes="member: 6802553"><p>Perhaps not, but I l also wouldn't call it "good" or even "not evil". </p><p></p><p>If I'm playing a game in a more modern setting and my character walks into a bank and the guard decides I look suspicious and draws his gun on me then rethinks and decides to put it back in his holster would it be not evil for my character to draw and put him down because "he drew first"?</p><p></p><p>If my character is in a saloon and brawl breaks out and the saloon owner pulls his trusty double barreled shotgun from below the bar and levels it at us and tells us to knock it off and after we've settled down and the owner puts her gun away again would it be not evil for my character to shoot her because "she drew first"?</p><p></p><p>Good characters don't get a free pass to do evil because someone else started it, or because their blood was up or because they we're drunk etc. etc. etc. That's what sets good characters apart. </p><p></p><p>If you want to make a character that kills anyone who draws steel against them go ahead. Such a character can be enjoyable and memorable. Just don't pretend your character is still Sir Hero McGoodface afterward.</p><p></p><p>Though this is all academic to me since I contend that alignment is not necessary to make a game enjoyable and memorable. A DM doesn't need to scrub out "Good" on a characters sheet to decide how NPCs will react to a PC's actions. Just decide how you think other people in the town or countryside would react and then just have them do so.</p></blockquote><p></p>
[QUOTE="BookBarbarian, post: 6915498, member: 6802553"] Perhaps not, but I l also wouldn't call it "good" or even "not evil". If I'm playing a game in a more modern setting and my character walks into a bank and the guard decides I look suspicious and draws his gun on me then rethinks and decides to put it back in his holster would it be not evil for my character to draw and put him down because "he drew first"? If my character is in a saloon and brawl breaks out and the saloon owner pulls his trusty double barreled shotgun from below the bar and levels it at us and tells us to knock it off and after we've settled down and the owner puts her gun away again would it be not evil for my character to shoot her because "she drew first"? Good characters don't get a free pass to do evil because someone else started it, or because their blood was up or because they we're drunk etc. etc. etc. That's what sets good characters apart. If you want to make a character that kills anyone who draws steel against them go ahead. Such a character can be enjoyable and memorable. Just don't pretend your character is still Sir Hero McGoodface afterward. Though this is all academic to me since I contend that alignment is not necessary to make a game enjoyable and memorable. A DM doesn't need to scrub out "Good" on a characters sheet to decide how NPCs will react to a PC's actions. Just decide how you think other people in the town or countryside would react and then just have them do so. [/QUOTE]
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