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Is he evil?
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6920878" data-attributes="member: 6701872"><p>I didn't say it was the PCs doing the arbitration, just that it is those with Good alignments doing it.</p><p></p><p>Such as when they have brought a lethal weapon into a fight, you take it from them, and kill them in defense of your own life. Which was my point that you kind of glossed over to start our current side discussion.</p><p></p><p></p><p>To the extent that "demon" refers only to things which the game says are always evil, because if they weren't evil they'd be a different thing (which 5th edition mentions regarding things like should a devil change alignment they are no longer a devil).</p><p></p><p></p><p>That's where the history of D&D starts to disagree. D&D settings are frequently presented containing entities with Good alignments that believe killing an orc (and numerous other types of people) on sight is not just acceptable but is actually Good (with the capital g to signify upholding of the alignment, rather than just being liked)</p><p></p><p>Which is why I mentioned how D&D presents these civilized (though again, not always civil) species - because it presents them as people, and Good (again with the capital g for clarity I mean the alignment) to kill them on sight.</p><p></p><p></p><p>I've had arguments on this very forum, with posters that use the same kind of "I grew out of that" language to describe behaviors they don't like as you just have, wherein I am told that I am flat-out wrong when I say an orc (or other civilized, but not necessarily civil, species) deserves the same consideration as a human would receive under the circumstances met, and thus shouldn't just be assumed to be evil and killed on sight by Good-aligned adventures as they travel down the road.</p><p></p><p>I know it is much more common at my table, but I've been constantly regarded by other D&D fans I speak with as having strange ideas... so I'm not finding it easy to believe you are correct, despite my hope that you are.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6920878, member: 6701872"] I didn't say it was the PCs doing the arbitration, just that it is those with Good alignments doing it. Such as when they have brought a lethal weapon into a fight, you take it from them, and kill them in defense of your own life. Which was my point that you kind of glossed over to start our current side discussion. To the extent that "demon" refers only to things which the game says are always evil, because if they weren't evil they'd be a different thing (which 5th edition mentions regarding things like should a devil change alignment they are no longer a devil). That's where the history of D&D starts to disagree. D&D settings are frequently presented containing entities with Good alignments that believe killing an orc (and numerous other types of people) on sight is not just acceptable but is actually Good (with the capital g to signify upholding of the alignment, rather than just being liked) Which is why I mentioned how D&D presents these civilized (though again, not always civil) species - because it presents them as people, and Good (again with the capital g for clarity I mean the alignment) to kill them on sight. I've had arguments on this very forum, with posters that use the same kind of "I grew out of that" language to describe behaviors they don't like as you just have, wherein I am told that I am flat-out wrong when I say an orc (or other civilized, but not necessarily civil, species) deserves the same consideration as a human would receive under the circumstances met, and thus shouldn't just be assumed to be evil and killed on sight by Good-aligned adventures as they travel down the road. I know it is much more common at my table, but I've been constantly regarded by other D&D fans I speak with as having strange ideas... so I'm not finding it easy to believe you are correct, despite my hope that you are. [/QUOTE]
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