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Is he evil?
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<blockquote data-quote="Maxperson" data-source="post: 6921753" data-attributes="member: 23751"><p>You're right. They are the same in that they can both be different alignments.</p><p></p><p></p><p></p><p>That was a short lived idea <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> 3e introduced demons with the explicit alignment of "Always chaotic evil". Orcs on the other hand were "often chaotic evil", and ogres were "usually chaotic evil".</p><p></p><p></p><p></p><p>I'm conflicted. On one hand, I like the "Always CE" of demons. On the other hand, I like having the very rare one in a million good demon as a possibility. </p><p></p><p></p><p>For purposes of the game and "people" being those creatures that can be good or evil, 2e had all creatures being inherently people. You brought up the "people" term. I just went with it. If there's a different term you are more comfortable with, let me know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Maxperson, post: 6921753, member: 23751"] You're right. They are the same in that they can both be different alignments. That was a short lived idea ;) 3e introduced demons with the explicit alignment of "Always chaotic evil". Orcs on the other hand were "often chaotic evil", and ogres were "usually chaotic evil". I'm conflicted. On one hand, I like the "Always CE" of demons. On the other hand, I like having the very rare one in a million good demon as a possibility. For purposes of the game and "people" being those creatures that can be good or evil, 2e had all creatures being inherently people. You brought up the "people" term. I just went with it. If there's a different term you are more comfortable with, let me know. :) [/QUOTE]
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