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Is high randomness good for an RPG?
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<blockquote data-quote="Celebrim" data-source="post: 4695058" data-attributes="member: 4937"><p>I've always wondered what would have been wrong with making the save DC of a spell simply 10+Spell Level or 10+Ability Modifier? Would it have been so wrong if spell DC's topped out at around 20 rather than around 30, if your 'bad' save topped out at around +15? Would it have broke the game?</p><p></p><p>Similarly, what if saves versus a monsters attack were something like 1/2 HD + Ability Modifier, or 10 + Ability Modifier? Did spell attacks really need to work 75% of the time for a spell caster to be effective? Given the general impression that spell-casters were dominating high levels of play, a feeling I never had about 1st edition, I think some rethinking should have occurred at some point. Instead, the 'fix' I saw in 3.5 edition was more along the lines of, "PC spell casters in particular are much more capable than expected. We need to increase the HD and ability score of monsters drastically, and incidently this will also make it extremely difficult to save versus their special attacks."</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4695058, member: 4937"] I've always wondered what would have been wrong with making the save DC of a spell simply 10+Spell Level or 10+Ability Modifier? Would it have been so wrong if spell DC's topped out at around 20 rather than around 30, if your 'bad' save topped out at around +15? Would it have broke the game? Similarly, what if saves versus a monsters attack were something like 1/2 HD + Ability Modifier, or 10 + Ability Modifier? Did spell attacks really need to work 75% of the time for a spell caster to be effective? Given the general impression that spell-casters were dominating high levels of play, a feeling I never had about 1st edition, I think some rethinking should have occurred at some point. Instead, the 'fix' I saw in 3.5 edition was more along the lines of, "PC spell casters in particular are much more capable than expected. We need to increase the HD and ability score of monsters drastically, and incidently this will also make it extremely difficult to save versus their special attacks." [/QUOTE]
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