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Is Icewind Dale: Rime of the Frostmaiden the New D&D Adventure?
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<blockquote data-quote="jayoungr" data-source="post: 8010392" data-attributes="member: 6702445"><p>Each AL adventure is designed to be played in a single session, but sometimes they come in "arcs" of three or four adventures that cover several levels and roughly correspond to the kind of thing you were talking about. As an example, let me describe the general story of three adventures in the DDAL04 season (Ravenloft). Spoilers below.</p><p></p><p>[spoiler]</p><p>(DDAL04-02, "The Beast") The PCs arrive in a small town in Barovia, where they are asked to find out what happened to a husband-and-wife pair of fur trappers who are missing, with a massive winter storm due to roll into town soon. Investigation reveals that the pregnant wife killed her husband in self-defense after he learned that their baby would inherit her lycanthropy and attacked her. They probably have to fight the wife when she loses her hold on her humanity and reverts to wolf form.</p><p></p><p>(DDAL04-03, "The Executioner") When the PCs return to town, they encounter a mysterious man who is searching for a particular wooden box. After a few encounters, they realize this is the fur trapper, who has been raised as a wight and given a hat of disguise to conceal his identity. This leads to a showdown with the trapper and his ghouls, but the question of who raised him and why is not answered.</p><p></p><p>(DDAL04-04, "The Marionette") The PCs meet the local healer, a formerly wealthy woman who lives in a decrepit mansion on the edge of town. Then they are summoned to a meeting with the burgomaster, as a Vistani fortuneteller has mentioned their names during a reading. They are invited to participate in a dream ritual in which they travel back in time to when the mansion was in use and meet the healer's daughter, a child who died several years before. When they come out of their trance, they are asked to rescue a local girl who has been kidnapped by the healer. They must enter the mansion, where the healer is attempting to transfer the soul of her dead daughter into the kidnapped girl, and rescue the girl before the ritual can be completed. Afterward, they learn that the box was an artifact traded by the healer to a mysterious benefactor in return for the knowledge of the soul-transfer ritual, and the healer raised the fur trapper to act as her agent in finding it.</p><p>[/spoiler]</p><p></p><p>Now, that, to me, looks very much like the sort of thing you're wishing for: a single story thread covering a few levels. It could very easily have been bound as an adventure for levels 1-4 or so. To me, it seems like it's the same sort of material, just packaged differently. These adventures took our group 4-5 sessions to play through.</p></blockquote><p></p>
[QUOTE="jayoungr, post: 8010392, member: 6702445"] Each AL adventure is designed to be played in a single session, but sometimes they come in "arcs" of three or four adventures that cover several levels and roughly correspond to the kind of thing you were talking about. As an example, let me describe the general story of three adventures in the DDAL04 season (Ravenloft). Spoilers below. [spoiler] (DDAL04-02, "The Beast") The PCs arrive in a small town in Barovia, where they are asked to find out what happened to a husband-and-wife pair of fur trappers who are missing, with a massive winter storm due to roll into town soon. Investigation reveals that the pregnant wife killed her husband in self-defense after he learned that their baby would inherit her lycanthropy and attacked her. They probably have to fight the wife when she loses her hold on her humanity and reverts to wolf form. (DDAL04-03, "The Executioner") When the PCs return to town, they encounter a mysterious man who is searching for a particular wooden box. After a few encounters, they realize this is the fur trapper, who has been raised as a wight and given a hat of disguise to conceal his identity. This leads to a showdown with the trapper and his ghouls, but the question of who raised him and why is not answered. (DDAL04-04, "The Marionette") The PCs meet the local healer, a formerly wealthy woman who lives in a decrepit mansion on the edge of town. Then they are summoned to a meeting with the burgomaster, as a Vistani fortuneteller has mentioned their names during a reading. They are invited to participate in a dream ritual in which they travel back in time to when the mansion was in use and meet the healer's daughter, a child who died several years before. When they come out of their trance, they are asked to rescue a local girl who has been kidnapped by the healer. They must enter the mansion, where the healer is attempting to transfer the soul of her dead daughter into the kidnapped girl, and rescue the girl before the ritual can be completed. Afterward, they learn that the box was an artifact traded by the healer to a mysterious benefactor in return for the knowledge of the soul-transfer ritual, and the healer raised the fur trapper to act as her agent in finding it. [/spoiler] Now, that, to me, looks very much like the sort of thing you're wishing for: a single story thread covering a few levels. It could very easily have been bound as an adventure for levels 1-4 or so. To me, it seems like it's the same sort of material, just packaged differently. These adventures took our group 4-5 sessions to play through. [/QUOTE]
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Is Icewind Dale: Rime of the Frostmaiden the New D&D Adventure?
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