Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Is Immersion Important to You as a Player?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xamnam" data-source="post: 8819707" data-attributes="member: 7037765"><p>Mechanical optimization is the easiest thing for me to give a backseat, thankfully, and why I tend to shy away crunchy games, or tables that enjoy and expect optimization. However, similarly to setting details, with games at the level of 5e, rules aren't too hard for me to internalize, and the not-bad option usually doesn't require much meta-level thought.</p><p></p><p>When I say "right choice", it's a fairly direction function of "what I as my character should do". The biggest component. If I'm a character that belongs to the world and table, hopefully tonality/genre appropriateness comes as a given. Setting details are what give me confidence in crafting that character, and in knowing what my character would do. Lack of confidence creates stress*, and that stress brings me right back to an awareness of playing a game rather than being the character, which rips me out of any state of immersion. </p><p></p><p>If I know the setting will actively fold to endorse the choices I make, then I can be confident, but I'll also be much more aware of my author-state, and that likewise pulls me out. Not that that is not its own type of engaging, but there, immersion is worlds harder for me to experience.</p><p></p><p></p><p>*In a situation where I as character should have some degree of confidence, but I as player don't. Not referring to where my character and I should have an equal lack of knowledge. There's stress there, but that's the good kind, of taking the world seriously.</p></blockquote><p></p>
[QUOTE="Xamnam, post: 8819707, member: 7037765"] Mechanical optimization is the easiest thing for me to give a backseat, thankfully, and why I tend to shy away crunchy games, or tables that enjoy and expect optimization. However, similarly to setting details, with games at the level of 5e, rules aren't too hard for me to internalize, and the not-bad option usually doesn't require much meta-level thought. When I say "right choice", it's a fairly direction function of "what I as my character should do". The biggest component. If I'm a character that belongs to the world and table, hopefully tonality/genre appropriateness comes as a given. Setting details are what give me confidence in crafting that character, and in knowing what my character would do. Lack of confidence creates stress*, and that stress brings me right back to an awareness of playing a game rather than being the character, which rips me out of any state of immersion. If I know the setting will actively fold to endorse the choices I make, then I can be confident, but I'll also be much more aware of my author-state, and that likewise pulls me out. Not that that is not its own type of engaging, but there, immersion is worlds harder for me to experience. *In a situation where I as character should have some degree of confidence, but I as player don't. Not referring to where my character and I should have an equal lack of knowledge. There's stress there, but that's the good kind, of taking the world seriously. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is Immersion Important to You as a Player?
Top