Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is Improved Natural Attack a 'no brainer' for Monks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LokiDR" data-source="post: 2683477" data-attributes="member: 6239"><p>I see this as a similar issue to Weapon Specialization. True, some fighters won't take it, but the vast majority of 4th level or better fighters will. It is almost a class features, and lets the fighters compare to the barbarians. Weapon Specialization is to me a 'no brainer' for a fighter.</p><p></p><p>The issue that has been raised is monks the don't punch. Well, they are more viable than fighters that don't swing, but not by too much I think. The monk can focus on those special maneuvers, but any reasonable player in anything like a standard game will know that there are creatures they won't work against. Weapons just don't make sense in the face of this feat either. At the cost of 1 feat I can dramatically increase my damage potential. Even with limited feats, that is always a good deal.</p><p></p><p>Take another example of a feat I would deem as a no-brainer: improved sneak attack. Your d6 sneak attacks become d8. Now, I know sneak attack isn't the sum total of a rogue, but wouldn't you want that feat for your rogue? Past fifth level, that is great boost, even if it won't always come into play. Plus one damage per two levels per hit is steal for almost everyone.</p><p></p><p>The difference in the feats mentioned here is that fighter needs specialization, and improved sneak attack is overpowered since rogues have so many options. Given the status of the monk as a weaker class, I think they deserve it. Its a no brainer, but not a problem. Oops, wrong thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="LokiDR, post: 2683477, member: 6239"] I see this as a similar issue to Weapon Specialization. True, some fighters won't take it, but the vast majority of 4th level or better fighters will. It is almost a class features, and lets the fighters compare to the barbarians. Weapon Specialization is to me a 'no brainer' for a fighter. The issue that has been raised is monks the don't punch. Well, they are more viable than fighters that don't swing, but not by too much I think. The monk can focus on those special maneuvers, but any reasonable player in anything like a standard game will know that there are creatures they won't work against. Weapons just don't make sense in the face of this feat either. At the cost of 1 feat I can dramatically increase my damage potential. Even with limited feats, that is always a good deal. Take another example of a feat I would deem as a no-brainer: improved sneak attack. Your d6 sneak attacks become d8. Now, I know sneak attack isn't the sum total of a rogue, but wouldn't you want that feat for your rogue? Past fifth level, that is great boost, even if it won't always come into play. Plus one damage per two levels per hit is steal for almost everyone. The difference in the feats mentioned here is that fighter needs specialization, and improved sneak attack is overpowered since rogues have so many options. Given the status of the monk as a weaker class, I think they deserve it. Its a no brainer, but not a problem. Oops, wrong thread. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is Improved Natural Attack a 'no brainer' for Monks?
Top