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Is Inquisitive really broken
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<blockquote data-quote="Elric" data-source="post: 1962464" data-attributes="member: 1139"><p>I think you interpreted my sentence differently than I intended it. You read it as "It certainly is if those 3 feats all add to random skills that <em>no one ever uses</em>"</p><p></p><p>But what I meant was "It certainly is if those 3 feats all add to random skills that <em>your character personally</em> probably won't use anyway."</p><p></p><p>I'd like to revise my earlier list: Tumble seems to be the best overall skill to have. It is very strong and unlike most other skills, each party members needs to have it to gain the benefits. Even with Spot, a party with one very high score and the rest low scores will be ok. The problem with +2 Diplomacy and Gather Information, for example, is that only 1 (probably 2 for Diplomacy) character(s) is/are likely to have ranks in the skill in a party. Unless your character is that character, the +2 bonus doesn't do much because of the benefits of specialization. So, extra skill bonuses are not that necessary in a party, because your character is not an island.</p><p></p><p>Edit- You say that your group wants more skill points. That makes me think that the players tend to play classes with 2 sp/level and relatively low Int scores (or are not humans). If so, this would support my idea that this feat is strongest for characters with the fewest skill points, not the characters with the most skill points.</p></blockquote><p></p>
[QUOTE="Elric, post: 1962464, member: 1139"] I think you interpreted my sentence differently than I intended it. You read it as "It certainly is if those 3 feats all add to random skills that [I]no one ever uses[/I]" But what I meant was "It certainly is if those 3 feats all add to random skills that [I]your character personally[/I] probably won't use anyway." I'd like to revise my earlier list: Tumble seems to be the best overall skill to have. It is very strong and unlike most other skills, each party members needs to have it to gain the benefits. Even with Spot, a party with one very high score and the rest low scores will be ok. The problem with +2 Diplomacy and Gather Information, for example, is that only 1 (probably 2 for Diplomacy) character(s) is/are likely to have ranks in the skill in a party. Unless your character is that character, the +2 bonus doesn't do much because of the benefits of specialization. So, extra skill bonuses are not that necessary in a party, because your character is not an island. Edit- You say that your group wants more skill points. That makes me think that the players tend to play classes with 2 sp/level and relatively low Int scores (or are not humans). If so, this would support my idea that this feat is strongest for characters with the fewest skill points, not the characters with the most skill points. [/QUOTE]
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Is Inquisitive really broken
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