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General Tabletop Discussion
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Is Intimidate the worse skill in the game?
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<blockquote data-quote="TheAlkaizer" data-source="post: 8061191" data-attributes="member: 7024893"><p>I partially agree in the sense that I think persuasion suggests less consequences in a case of failure. But in the end, just like everything in D&D, it comes down to your approach.</p><p></p><p>If for you intimidate is limited to the <em>"put a knife to the man's throat and order him to unlock the door"</em> then intimidate will see less use. It has the potential to yield results arguably unreachable through persuasion in most situations, but there's also some consequences to it. However, I would argue that there's a milder approach to intimidate that encompasses a CHA based roll. By definition, to intimidate is to frighten or overawe someone to make them do someone. I don't think <em>you</em> must be the thing that frightens them. What about a <em>"the king's man are on their way, if you don't share information with us and let us help you, you'll hang by the morrow"</em>. I'd say that most DM would ask for persuasion roll, but I would classify that as intimidate.</p><p></p><p>And I'd argue that my previous example wouldn't have more drastic consequences than a persuasion roll in case of failure.</p><p></p><p>I'm honestly pondering on this as I'm writing this. But maybe think of the difference between Intimidate and Persuasion as a motivational or emotional difference. Are you trying to use or instill fear, panic or worries to make someone change their mind? Intimidate. Is it through a show of force? STR based roll. Is it through logic? CHA based.</p><p></p><p>I'm curious to see what are some other approaches to this.</p></blockquote><p></p>
[QUOTE="TheAlkaizer, post: 8061191, member: 7024893"] I partially agree in the sense that I think persuasion suggests less consequences in a case of failure. But in the end, just like everything in D&D, it comes down to your approach. If for you intimidate is limited to the [I]"put a knife to the man's throat and order him to unlock the door"[/I] then intimidate will see less use. It has the potential to yield results arguably unreachable through persuasion in most situations, but there's also some consequences to it. However, I would argue that there's a milder approach to intimidate that encompasses a CHA based roll. By definition, to intimidate is to frighten or overawe someone to make them do someone. I don't think [I]you[/I] must be the thing that frightens them. What about a [I]"the king's man are on their way, if you don't share information with us and let us help you, you'll hang by the morrow"[/I]. I'd say that most DM would ask for persuasion roll, but I would classify that as intimidate. And I'd argue that my previous example wouldn't have more drastic consequences than a persuasion roll in case of failure. I'm honestly pondering on this as I'm writing this. But maybe think of the difference between Intimidate and Persuasion as a motivational or emotional difference. Are you trying to use or instill fear, panic or worries to make someone change their mind? Intimidate. Is it through a show of force? STR based roll. Is it through logic? CHA based. I'm curious to see what are some other approaches to this. [/QUOTE]
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Is Intimidate the worse skill in the game?
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