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Is Intimidate the worse skill in the game?
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<blockquote data-quote="Chaosmancer" data-source="post: 8061821" data-attributes="member: 6801228"><p>I find Intimidation to be the worst social skill, because like I believe Redhammer said, sometimes the results of succeeding are just as bad as failing. </p><p></p><p>Let us say that you are needing to get passed a gate guard, and you decide to stomp up to him and declare that you don't need to pay the toll, right stick man? You successfully scare the wits out of him, and get passed.... Of course people saw you, word spreads, and now you've got the entire Garrison keeping an eye on you because you threatened one of their members and broke the law. </p><p></p><p>Sure it is possible to Intimidate someone via an external threat "You should lend us your support governor, because that Gnoll army is going to kill all of us if you don't." but.... isn't that persuasion? Presenting reasoned facts and obvious consequences to get someone to agree with your point of view? And what if the gnoll army doesn't exist? Are you intimidating them by trying to evoke fear, or decieving them because you are fabricating a story? </p><p></p><p>And the third nail in the coffin for me, is that Intimidate only works on the weak. </p><p></p><p>The Ancient Dragon. The Warlord on his mountain of skulls. The Lich or Vampire Lord. The High Priest of the Church of Light. The Dragonslayer Paladin. The Old Emperor of the Largest Empire in the World.</p><p></p><p>None of these figures are going to be intimidated by you. If your level 8 barbarian flies into a beserk rage and smashes a table, he might intimidate a barkeep, but the Death Knight who just demanded you hand over the relic? He couldn't care less. He is beyond you. </p><p></p><p>But, a clever enough player could find a way to work Deception or Persuasion. They can craft a response that appeals to these individuals, or lie that is convincing enough to fool them. And I think this highlights to limits of Intimidation so clearly. It only really works on people the same strength or weaker than you, people who you can scare, not with lies, not with logic, but with threats. And, if they are weaker than you... generally you don't care as much. Those are bumps in the road, compared to the types of situations that really matter. </p><p></p><p>You never threaten the Emperor into supporting your expedition. You convince him through lies or logic. Intimidation will just get the guards dragging you away in chains.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8061821, member: 6801228"] I find Intimidation to be the worst social skill, because like I believe Redhammer said, sometimes the results of succeeding are just as bad as failing. Let us say that you are needing to get passed a gate guard, and you decide to stomp up to him and declare that you don't need to pay the toll, right stick man? You successfully scare the wits out of him, and get passed.... Of course people saw you, word spreads, and now you've got the entire Garrison keeping an eye on you because you threatened one of their members and broke the law. Sure it is possible to Intimidate someone via an external threat "You should lend us your support governor, because that Gnoll army is going to kill all of us if you don't." but.... isn't that persuasion? Presenting reasoned facts and obvious consequences to get someone to agree with your point of view? And what if the gnoll army doesn't exist? Are you intimidating them by trying to evoke fear, or decieving them because you are fabricating a story? And the third nail in the coffin for me, is that Intimidate only works on the weak. The Ancient Dragon. The Warlord on his mountain of skulls. The Lich or Vampire Lord. The High Priest of the Church of Light. The Dragonslayer Paladin. The Old Emperor of the Largest Empire in the World. None of these figures are going to be intimidated by you. If your level 8 barbarian flies into a beserk rage and smashes a table, he might intimidate a barkeep, but the Death Knight who just demanded you hand over the relic? He couldn't care less. He is beyond you. But, a clever enough player could find a way to work Deception or Persuasion. They can craft a response that appeals to these individuals, or lie that is convincing enough to fool them. And I think this highlights to limits of Intimidation so clearly. It only really works on people the same strength or weaker than you, people who you can scare, not with lies, not with logic, but with threats. And, if they are weaker than you... generally you don't care as much. Those are bumps in the road, compared to the types of situations that really matter. You never threaten the Emperor into supporting your expedition. You convince him through lies or logic. Intimidation will just get the guards dragging you away in chains. [/QUOTE]
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