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General Tabletop Discussion
*Dungeons & Dragons
Is Intimidate the worse skill in the game?
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<blockquote data-quote="Chaosmancer" data-source="post: 8063301" data-attributes="member: 6801228"><p>So, persuasion or deception can be used to gain me new allies, get resources I otherwise could not achieve, and shape the course of the game. </p><p></p><p>Intimidate can be used to see how disobiedient my defeated enemy might be in serving me. </p><p></p><p></p><p>Or, let me put it this way, to really highlight the problem I'm seeing. </p><p></p><p>Persuasion or Deception are used at the start or middle of an adventure, to get things moving. </p><p></p><p>Intimidate is used at the end of the adventure, to facilitate the end credits. It didn't come into play until after the Dracolich was already defeated and serving us, and is only a barometer for how surly it is until I make my next intimidation check to keep it in line. It didn't help us achieve any goals, because having the phylactery means the dracolich serves us. Full stop. The skill is only being used to determine how well it serves us. </p><p></p><p></p><p>And, once more, I stand by my statement. This use of intimidation is a stronger party dealing with a weaker foe. The dracolich is defeated. We can kill it at our whim. It could not be intimidated until we had it at our mercy. If we didn't hold the phylactery, we could not intimidate it. </p><p></p><p>And a skill that only works against the weak and defeated... is less useful.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8063301, member: 6801228"] So, persuasion or deception can be used to gain me new allies, get resources I otherwise could not achieve, and shape the course of the game. Intimidate can be used to see how disobiedient my defeated enemy might be in serving me. Or, let me put it this way, to really highlight the problem I'm seeing. Persuasion or Deception are used at the start or middle of an adventure, to get things moving. Intimidate is used at the end of the adventure, to facilitate the end credits. It didn't come into play until after the Dracolich was already defeated and serving us, and is only a barometer for how surly it is until I make my next intimidation check to keep it in line. It didn't help us achieve any goals, because having the phylactery means the dracolich serves us. Full stop. The skill is only being used to determine how well it serves us. And, once more, I stand by my statement. This use of intimidation is a stronger party dealing with a weaker foe. The dracolich is defeated. We can kill it at our whim. It could not be intimidated until we had it at our mercy. If we didn't hold the phylactery, we could not intimidate it. And a skill that only works against the weak and defeated... is less useful. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Is Intimidate the worse skill in the game?
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