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Is Intimidate the worse skill in the game?
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<blockquote data-quote="Maxperson" data-source="post: 9539401" data-attributes="member: 23751"><p>The quote I showed was of the DC of the task scaling by level. The example is exceptionally direct. It tells you to look at level and the chart and pick the DC on it of the appropriate PC level.</p><p></p><p>You can continue to talk about monsters and the DC being the level of the task, but that's not what the example shows. There's nothing in that entire section that says it is about encounter level and not PC level, and the one example given shows it being based on the PC's level.</p><p></p><p>Where do you get the idea that it's encounter level for page 42?</p><p></p><p>Terrain also scales by level(or tier in this case).</p><p></p><p>"Tier and Skill Checks and Ability Checks:</p><p>Throughout these examples, the term “per tier” is used to show how an effect should scale. Multiply the per tier value by one for heroic tier, two for paragon, and three for epic. If a terrain feature grants a +1 bonus to attack rolls per tier, the bonus is +1 at heroic tier, +2 at paragon tier, and +3 at epic tier.</p><p><strong>Terrain scales in order to keep it relevant as PCs and monsters gain higher attack bonuses and hit points.</strong> It is an element of game balance and a reflection of the greater magical power present in paragon or epic locations."</p><p></p><p>Same terrain, different bonus depending on tier.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9539401, member: 23751"] The quote I showed was of the DC of the task scaling by level. The example is exceptionally direct. It tells you to look at level and the chart and pick the DC on it of the appropriate PC level. You can continue to talk about monsters and the DC being the level of the task, but that's not what the example shows. There's nothing in that entire section that says it is about encounter level and not PC level, and the one example given shows it being based on the PC's level. Where do you get the idea that it's encounter level for page 42? Terrain also scales by level(or tier in this case). "Tier and Skill Checks and Ability Checks: Throughout these examples, the term “per tier” is used to show how an effect should scale. Multiply the per tier value by one for heroic tier, two for paragon, and three for epic. If a terrain feature grants a +1 bonus to attack rolls per tier, the bonus is +1 at heroic tier, +2 at paragon tier, and +3 at epic tier. [B]Terrain scales in order to keep it relevant as PCs and monsters gain higher attack bonuses and hit points.[/B] It is an element of game balance and a reflection of the greater magical power present in paragon or epic locations." Same terrain, different bonus depending on tier. [/QUOTE]
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Is Intimidate the worse skill in the game?
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