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Is Intimidate the worse skill in the game?
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<blockquote data-quote="Bae'zel" data-source="post: 9539911" data-attributes="member: 7048197"><p>Yeah this had bugged me for ages.</p><p></p><p>Nature is understanding how an ecology works, to identify what a FOUND animal or plant is (ah I see that plant is not in fact edible, but very poisonous).</p><p></p><p>Survival is being able to FIND an edible plant or animals to hunt to survive. To make a shelter. To find (and purify) a source of drinking water. Nature will tell you that Frostberries are nutritious, but Survival will help you actually find some in the wastes of Icewind Dale.</p><p></p><p>Animal handling is... befriending or calming animals. Training a dog. Riding a horse when it's nervous. Making a bear back down and not eat you.</p><p></p><p>That all gets muddied when some DMs and players go for using skills interchangably to the point that they might as well merge a few more. </p><p></p><p>I understand the difference between Nature and Survival, so if a player asked to roll one over the other when it doesn't necessarily fit properly, I'll give them a sight disadvantage. </p><p></p><p>Like handling horse: a PC who insists on using Nature (because they've read about horses their entire life) vs a PC with Animal handling won't get the same results, but if they manage to roll really well, it will be a pleasant surprise and a neat little moment.</p></blockquote><p></p>
[QUOTE="Bae'zel, post: 9539911, member: 7048197"] Yeah this had bugged me for ages. Nature is understanding how an ecology works, to identify what a FOUND animal or plant is (ah I see that plant is not in fact edible, but very poisonous). Survival is being able to FIND an edible plant or animals to hunt to survive. To make a shelter. To find (and purify) a source of drinking water. Nature will tell you that Frostberries are nutritious, but Survival will help you actually find some in the wastes of Icewind Dale. Animal handling is... befriending or calming animals. Training a dog. Riding a horse when it's nervous. Making a bear back down and not eat you. That all gets muddied when some DMs and players go for using skills interchangably to the point that they might as well merge a few more. I understand the difference between Nature and Survival, so if a player asked to roll one over the other when it doesn't necessarily fit properly, I'll give them a sight disadvantage. Like handling horse: a PC who insists on using Nature (because they've read about horses their entire life) vs a PC with Animal handling won't get the same results, but if they manage to roll really well, it will be a pleasant surprise and a neat little moment. [/QUOTE]
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Is Intimidate the worse skill in the game?
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