Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Intimidate the worse skill in the game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clearstream" data-source="post: 9540450" data-attributes="member: 71699"><p>I like that example. An implication I'm proposing be considered of the RAW that</p><p></p><p style="margin-left: 20px">The DM and the rules often call for an ability check when a creature attempts something other than an attack that has a chance of meaningful failure.</p> <p style="margin-left: 20px"></p><p>Is that success, being not "meaningful failure", ought not to result in meaningful failure. I think your example is more about scope of effect. While that appears clear for entering a new location, it's less clear when it's about the behaviour that is itself what the player is targeting with the skill. A nearer analogue would need to focus on the climb itself.</p><p></p><p>Say a GM described a wall festooned with shards of glass to deter climbers: can players declare an action to climb <em>avoiding </em>the glass? Similarly then, can players declare an action to cow the demon sufficiently well that resentful or not it won't undermine them?</p><p></p><p>To my reading the RAW puts it explicitly on the table for GM to say -- the damage can't be avoided / the demon can't be cowed.... but more empowering play could be to apply an appropriate DC and put damage / mutiny on the side of <em>consequences</em>. (Perhaps also making use of the fail by 1 or 2 / fail by 5+ rules )</p></blockquote><p></p>
[QUOTE="clearstream, post: 9540450, member: 71699"] I like that example. An implication I'm proposing be considered of the RAW that [INDENT]The DM and the rules often call for an ability check when a creature attempts something other than an attack that has a chance of meaningful failure.[/INDENT] [INDENT][/INDENT] Is that success, being not "meaningful failure", ought not to result in meaningful failure. I think your example is more about scope of effect. While that appears clear for entering a new location, it's less clear when it's about the behaviour that is itself what the player is targeting with the skill. A nearer analogue would need to focus on the climb itself. Say a GM described a wall festooned with shards of glass to deter climbers: can players declare an action to climb [I]avoiding [/I]the glass? Similarly then, can players declare an action to cow the demon sufficiently well that resentful or not it won't undermine them? To my reading the RAW puts it explicitly on the table for GM to say -- the damage can't be avoided / the demon can't be cowed.... but more empowering play could be to apply an appropriate DC and put damage / mutiny on the side of [I]consequences[/I]. (Perhaps also making use of the fail by 1 or 2 / fail by 5+ rules ) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is Intimidate the worse skill in the game?
Top