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Is Iron Heroes Dead
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<blockquote data-quote="Nellisir" data-source="post: 4992312" data-attributes="member: 70"><p>No, I think I meant it as I wrote it, but we've both got it right. The designer is the overall "writer". The developer makes sure the mechanics are in line and working, and comes up with new ones as necessary. As I said, I think Mike's strength is in the mechanics, and having him do both (or as his critic would have it, design, development, editing, marketting, and playtesting...) would detract from that. WotC hired him as a developer, not a designer, and that keeps him focused on the development. From the Monster Manual catalog blurb: "MIKE MEARLS is the lead developer for the Dungeons & Dragons(R) game at Wizards of the Coast, Inc. In addition to his design and development work on 4th Edition, Mike has developed numerous 3rd-Edition game products including the "Tome of Battle: The Book of Nine Sw"</p><p></p><p>I assume the last word should be "Swords". That's not my error.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 4992312, member: 70"] No, I think I meant it as I wrote it, but we've both got it right. The designer is the overall "writer". The developer makes sure the mechanics are in line and working, and comes up with new ones as necessary. As I said, I think Mike's strength is in the mechanics, and having him do both (or as his critic would have it, design, development, editing, marketting, and playtesting...) would detract from that. WotC hired him as a developer, not a designer, and that keeps him focused on the development. From the Monster Manual catalog blurb: "MIKE MEARLS is the lead developer for the Dungeons & Dragons(R) game at Wizards of the Coast, Inc. In addition to his design and development work on 4th Edition, Mike has developed numerous 3rd-Edition game products including the "Tome of Battle: The Book of Nine Sw" I assume the last word should be "Swords". That's not my error. [/QUOTE]
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