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Is Iron Kingdoms worth it?
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<blockquote data-quote="Banshee16" data-source="post: 2357081" data-attributes="member: 7883"><p>Iron Kingdoms is awesome. Some people complain about some of the rules, and parts may be somewhat clunky, but I can put up with some clunkiness if the rest of the game is creative, well-thought out, and thorough....and Iron Kingdoms is definitely that.</p><p></p><p>If you're not planning on running the setting, then the World Guide is the least useful to you....in a way. The Monsternomicon can be easily adapted, and lots of bits can be taken from the Character Guide.</p><p></p><p>Keep in mind, even if you are not playing Iron Kingdoms, both the Character Guide and World Guide are *packed* with hooks and little details that can be used for many campaigns. Sure there's adaptation needed, but the Iron Kingdoms at least can be used as a good example of how a setting *can* be set up....even if you don't stick to the details.</p><p></p><p>For 3E type settings, generally I'd rank Iron Kingdoms as #1, followed as a close second by Midnight. Both are really well supported, imaginative, and have lots of flavour text, hooks, etc.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 2357081, member: 7883"] Iron Kingdoms is awesome. Some people complain about some of the rules, and parts may be somewhat clunky, but I can put up with some clunkiness if the rest of the game is creative, well-thought out, and thorough....and Iron Kingdoms is definitely that. If you're not planning on running the setting, then the World Guide is the least useful to you....in a way. The Monsternomicon can be easily adapted, and lots of bits can be taken from the Character Guide. Keep in mind, even if you are not playing Iron Kingdoms, both the Character Guide and World Guide are *packed* with hooks and little details that can be used for many campaigns. Sure there's adaptation needed, but the Iron Kingdoms at least can be used as a good example of how a setting *can* be set up....even if you don't stick to the details. For 3E type settings, generally I'd rank Iron Kingdoms as #1, followed as a close second by Midnight. Both are really well supported, imaginative, and have lots of flavour text, hooks, etc. Banshee [/QUOTE]
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