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<blockquote data-quote="Dethklok" data-source="post: 6158327" data-attributes="member: 6746469"><p>Every time you put together a puzzle, there will be choices regarding where a piece might go. Yet, in a conventional puzzle, there is only one choice even <em>allowed</em>. The fun comes not from knowing where the pieces go, but from figuring out where they go, and looking with satisfaction on the finished product.</p><p></p><p>As an outsider to the powergaming phenomenon looking in, I cannot understand it intuitively. Yet, I do know that when I write a novel, or draw a picture, or design a game, the sense of <em>listening</em> to the work is crucial. One has to truly feel the lines of a drawing, to feel the characters in a story, to feel the flow and integration of the rules in a game. Mediocre artists do not understand this. But the creative process comes at each moment from considering the wide open space, that infinity of possibilities, and identifying from these a change or addition that the work of art needs.</p><p></p><p>And I do not see that the pleasure of powergaming must be unreachaby foreign to this process. Of course, the space is much reduced, from the infinity of possibility to what exists in the confines of a single finished game. But only by fully exploring it, by digging one's hands into the raw ore, can one pull out those gems that will allow one to defeat all others. There need not be only one such gem; there can be many. But it appears to me that finding them, knowing them, and applying them in order to defeat obstacles and win prestige is part of the challenge and the skill of powergaming.</p></blockquote><p></p>
[QUOTE="Dethklok, post: 6158327, member: 6746469"] Every time you put together a puzzle, there will be choices regarding where a piece might go. Yet, in a conventional puzzle, there is only one choice even [i]allowed[/i]. The fun comes not from knowing where the pieces go, but from figuring out where they go, and looking with satisfaction on the finished product. As an outsider to the powergaming phenomenon looking in, I cannot understand it intuitively. Yet, I do know that when I write a novel, or draw a picture, or design a game, the sense of [i]listening[/i] to the work is crucial. One has to truly feel the lines of a drawing, to feel the characters in a story, to feel the flow and integration of the rules in a game. Mediocre artists do not understand this. But the creative process comes at each moment from considering the wide open space, that infinity of possibilities, and identifying from these a change or addition that the work of art needs. And I do not see that the pleasure of powergaming must be unreachaby foreign to this process. Of course, the space is much reduced, from the infinity of possibility to what exists in the confines of a single finished game. But only by fully exploring it, by digging one's hands into the raw ore, can one pull out those gems that will allow one to defeat all others. There need not be only one such gem; there can be many. But it appears to me that finding them, knowing them, and applying them in order to defeat obstacles and win prestige is part of the challenge and the skill of powergaming. [/QUOTE]
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