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Is it cheating to start a PC above 1st level?
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<blockquote data-quote="Elf Witch" data-source="post: 1612722" data-attributes="member: 9037"><p>With a lot of planning I guess you could do this and make the game fun for all levels. The problem I see is the higher you go the more deadly combat gets. For example area spells get more powerful as you level up so in that scenero a fisrt level characer is usually going to be toast because they simply do not have the hit points to survive even if they only take half damage.</p><p></p><p>My 12 level fighter routinely does at least 50 points of damage in one round and since I crit on a 15 1 out of 4 hits seems to become poosible crits. There is no way a much lower level character is going to live through a battle with my fighter.</p><p> </p><p>And this is where my problem with this comes in as a DM you have to pull your punches if you want the lower level PCs to have any chance of living. Do you have your mages not throw an area effect spell if the lower level pc is in range? Do you have the higher level fighter ignore the lower level pc if they are closet to them in say an ambush? Or do you let the chips fall where they may? </p><p></p><p>I am just wondering how you handle these issues in your game?</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 1612722, member: 9037"] With a lot of planning I guess you could do this and make the game fun for all levels. The problem I see is the higher you go the more deadly combat gets. For example area spells get more powerful as you level up so in that scenero a fisrt level characer is usually going to be toast because they simply do not have the hit points to survive even if they only take half damage. My 12 level fighter routinely does at least 50 points of damage in one round and since I crit on a 15 1 out of 4 hits seems to become poosible crits. There is no way a much lower level character is going to live through a battle with my fighter. And this is where my problem with this comes in as a DM you have to pull your punches if you want the lower level PCs to have any chance of living. Do you have your mages not throw an area effect spell if the lower level pc is in range? Do you have the higher level fighter ignore the lower level pc if they are closet to them in say an ambush? Or do you let the chips fall where they may? I am just wondering how you handle these issues in your game? [/QUOTE]
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Is it cheating to start a PC above 1st level?
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