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Is it common for players to powergame?
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<blockquote data-quote="Carpe DM" data-source="post: 1832543" data-attributes="member: 677"><p>Oryan:</p><p></p><p>Even reading through the books and looking for neat stuff isn't necessarily a bad thing. I'll admit to doing the same, both as a gamemaster (a harpy with the Virtuoso class? Yowza!) and a player (a marshal 2 / Pal 5 / Fist of Raziel 10? Yowza!).</p><p></p><p>I would recommend letting him do what he wants, but enforcing the RAW. If you said no evil characters, then no evil characters. He understood that up front.</p><p></p><p>Also, here's a line I use at the beginning of every new campaign to avoid the ridiculous "consistency trap":</p><p></p><p>"I run a rules-based campaign. This does two things: it assures you I am not changing the rules based on my personal preference, and it keeps challenges fun by making sure your characters don't get too far out of hand. What you can do under the RAW, you can do; what you can't, you can't.</p><p></p><p>Sometimes, you are going to come up with a neat idea, and I will have to interpret the rules. I like letting you do things that the rules allow. But in return, you're going to have to let me change my mind later about a ruling, if I think it's changing the core of the game."</p><p></p><p>best,</p><p></p><p>Carpe</p></blockquote><p></p>
[QUOTE="Carpe DM, post: 1832543, member: 677"] Oryan: Even reading through the books and looking for neat stuff isn't necessarily a bad thing. I'll admit to doing the same, both as a gamemaster (a harpy with the Virtuoso class? Yowza!) and a player (a marshal 2 / Pal 5 / Fist of Raziel 10? Yowza!). I would recommend letting him do what he wants, but enforcing the RAW. If you said no evil characters, then no evil characters. He understood that up front. Also, here's a line I use at the beginning of every new campaign to avoid the ridiculous "consistency trap": "I run a rules-based campaign. This does two things: it assures you I am not changing the rules based on my personal preference, and it keeps challenges fun by making sure your characters don't get too far out of hand. What you can do under the RAW, you can do; what you can't, you can't. Sometimes, you are going to come up with a neat idea, and I will have to interpret the rules. I like letting you do things that the rules allow. But in return, you're going to have to let me change my mind later about a ruling, if I think it's changing the core of the game." best, Carpe [/QUOTE]
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