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Is it DnD, or MtG? (General Griping)
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<blockquote data-quote="Storm Raven" data-source="post: 1862749" data-attributes="member: 307"><p>I think it is just you, in the sense that you think this is new. There has always been an element of players who want to come up with the "best" characters and "win". Do you remember the old letters to the editor in Dragon (circa 1980-something) in which a contributor asserted that no one else could play in Greyhawk anymore, since his character destroyed it. Or where a letter writer talked about how his character had used a <em>wish</em> spell to get himself a bunch of Star Destroyers and AT-ATs to conquer the world, or where Thor was killed by pushing him off a really tall wall with a <em>push</em> spell (the assassin managed to save Mjolnir for himself though).</p><p></p><p>In point of fact, I don't remember very many "This is how I stopped Lord So-and-so" recountings, even in the "glory days" of D&D. The ranks of immersive roleplayers seemed quite thin (in my experience) in the days of yore when 1e was dominant, and even thinner when 2e rolled around.</p><p></p><p>You <em>see</em> people talking about mechanical issues more now, but that's more a function of the internet than the game. There have always been people intensely interested in making the "perfect" character, just as there have always been people interested in story.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 1862749, member: 307"] I think it is just you, in the sense that you think this is new. There has always been an element of players who want to come up with the "best" characters and "win". Do you remember the old letters to the editor in Dragon (circa 1980-something) in which a contributor asserted that no one else could play in Greyhawk anymore, since his character destroyed it. Or where a letter writer talked about how his character had used a [i]wish[/i] spell to get himself a bunch of Star Destroyers and AT-ATs to conquer the world, or where Thor was killed by pushing him off a really tall wall with a [i]push[/i] spell (the assassin managed to save Mjolnir for himself though). In point of fact, I don't remember very many "This is how I stopped Lord So-and-so" recountings, even in the "glory days" of D&D. The ranks of immersive roleplayers seemed quite thin (in my experience) in the days of yore when 1e was dominant, and even thinner when 2e rolled around. You [i]see[/i] people talking about mechanical issues more now, but that's more a function of the internet than the game. There have always been people intensely interested in making the "perfect" character, just as there have always been people interested in story. [/QUOTE]
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