Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is it DnD, or MtG? (General Griping)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Akrasia" data-source="post: 1867726" data-attributes="member: 23012"><p>Well you might think (as I do) that the Weapon Mastery Rules in the RC help balance high-level fighters against high-level spellcasters, and thus correct an 'imbalance' in the existing core rules (but whatever <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )...</p><p></p><p>Since this thread is not IMO an 'editions war' (and I don't understand why people interpret it as such, as most of the discussion has focused on elements of 3E, and not arguing that 3E is better than 1E, or vice versa), I will move on to the core point:</p><p></p><p>Merric, the fact that earlier editions of D&D were 'modular' but potentially unbalancing is actually irrelevant. It does not change the basic point that Scribble (I think) has been trying to make: namely, that it <em>could</em> be possible to have a 'rules lite' core system, onto which additional elements -- feats, skills, complex tactical combat rules, and so forth -- could be added as desired. (And as I mentioned in an earlier posts, there are systems that actually do this.) This is nigh impossible in 3E, as these rules are built into the core system itself. Moreover, the fact that these 'crunchy' bits are included in the core rules -- and thus can be readily combined with other 'crunchy bits' purchased from various Complete Splatbooks, etc. -- is what gives 3E the appearance of being like MtG (the original complaint of this thread).</p><p></p><p>Sure you can just play with the core rules (or some variant thereof), and ignore all the optional crap that is continually accumulating. (In fact, those are the only kinds of groups that I would want to join.) </p><p></p><p>But it does not change the fact that the 3E 'gaming culture' as a whole, so to speak, is increasingly resembling that of MtG. And this was, I think, the original observation that led Storyteller01 to start this thread.</p></blockquote><p></p>
[QUOTE="Akrasia, post: 1867726, member: 23012"] Well you might think (as I do) that the Weapon Mastery Rules in the RC help balance high-level fighters against high-level spellcasters, and thus correct an 'imbalance' in the existing core rules (but whatever ;) )... Since this thread is not IMO an 'editions war' (and I don't understand why people interpret it as such, as most of the discussion has focused on elements of 3E, and not arguing that 3E is better than 1E, or vice versa), I will move on to the core point: Merric, the fact that earlier editions of D&D were 'modular' but potentially unbalancing is actually irrelevant. It does not change the basic point that Scribble (I think) has been trying to make: namely, that it [I]could[/I] be possible to have a 'rules lite' core system, onto which additional elements -- feats, skills, complex tactical combat rules, and so forth -- could be added as desired. (And as I mentioned in an earlier posts, there are systems that actually do this.) This is nigh impossible in 3E, as these rules are built into the core system itself. Moreover, the fact that these 'crunchy' bits are included in the core rules -- and thus can be readily combined with other 'crunchy bits' purchased from various Complete Splatbooks, etc. -- is what gives 3E the appearance of being like MtG (the original complaint of this thread). Sure you can just play with the core rules (or some variant thereof), and ignore all the optional crap that is continually accumulating. (In fact, those are the only kinds of groups that I would want to join.) But it does not change the fact that the 3E 'gaming culture' as a whole, so to speak, is increasingly resembling that of MtG. And this was, I think, the original observation that led Storyteller01 to start this thread. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is it DnD, or MtG? (General Griping)
Top