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Is it DnD, or MtG? (General Griping)
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<blockquote data-quote="Geron Raveneye" data-source="post: 1868786" data-attributes="member: 2268"><p>If that was how my pondering came over, I seriously have to apologize, because it was not at all what I intended to imply with what I said.</p><p>The point I wished to make was that, partly because there is much higher competition, partly because there is a lot more business to make than before with D&D, advertisement from all sides and the design of supplements themselves have begun to try and make themselves look absolutely indispensable...and they mostly do that by showing off with or offering even more power-up options, more mechanics to make a character look cool by the numbers. At least that is the impression I get each time I try to sift through the new supplements released by major d20 produceers for the "topic of the month". And at least for me, somebody who dearly misses the time he had when he was 17, when pressures from chosen study and from "normal" life weren't eating away as much time as they do now, reading, comparing and selecting is an amount of time I simply cannot spend anymore. I need to look out for reviews, advertisements and articles to see what I actually spend my money on and what I allow in my campaign, and for that I have to follow, to a certain extent, what is said about those supplemets.</p><p>More than once I've found myself with the impression that 3E fosters an image of "gotta get'em all" when it came to character power-ups like feats, new spells and prestige classes. And it really IS a piece of work to sort through all the options to see what I really would like to use. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="Geron Raveneye, post: 1868786, member: 2268"] If that was how my pondering came over, I seriously have to apologize, because it was not at all what I intended to imply with what I said. The point I wished to make was that, partly because there is much higher competition, partly because there is a lot more business to make than before with D&D, advertisement from all sides and the design of supplements themselves have begun to try and make themselves look absolutely indispensable...and they mostly do that by showing off with or offering even more power-up options, more mechanics to make a character look cool by the numbers. At least that is the impression I get each time I try to sift through the new supplements released by major d20 produceers for the "topic of the month". And at least for me, somebody who dearly misses the time he had when he was 17, when pressures from chosen study and from "normal" life weren't eating away as much time as they do now, reading, comparing and selecting is an amount of time I simply cannot spend anymore. I need to look out for reviews, advertisements and articles to see what I actually spend my money on and what I allow in my campaign, and for that I have to follow, to a certain extent, what is said about those supplemets. More than once I've found myself with the impression that 3E fosters an image of "gotta get'em all" when it came to character power-ups like feats, new spells and prestige classes. And it really IS a piece of work to sort through all the options to see what I really would like to use. :confused: [/QUOTE]
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