Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Is it ever a good idea to hit the party?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Al'Kelhar" data-source="post: 4970180" data-attributes="member: 7884"><p>As a couple of posters have observed, the answer is about whether the rest of the players are "cool" with it.</p><p></p><p>In my long-term gaming group, I have traditionally played the wizard, from 2E, 3E through to 4E. I have a well-known reputation for playing neutrally-aligned wizards who view combat as a numbers game - which in D&D it is. My wizards are therefore quite prepared to include allies in an AoE attack if the net outcome of that attack is likely to be beneficial for the party.</p><p></p><p>Given that, once initiative is called, everyone in the group forgets role playing completely and becomes a tactical wargame expert, counting squares and assessing the optimum combinations of movement and attack, we don't care. As far as I'm concerned, if the rogue happens to move into a position to get a sneak attack - i.e. optimising his damage output - and that happens to put him somewhere in the optimum area for an AoE attack, he can suck it up.</p><p></p><p>Also, in our group, instances of friendly fire have become part of the enjoyment of the game - frankly, we find AoE attacks gone wrong hilarious. Seldom a session goes by when I am not reminded of my wizard's attempt at clearing the walls and ceiling around her and the party of giant rats using a <em>scorching burst</em> centred on her - that proceeded to hit her and every party member but missed every single rat. But we don't play a serious game.</p><p></p><p>So, "is it ever a good idea to hit the party". Damn straight. Just make sure you're still friends with everyone at the table afterwards.</p><p></p><p>Cheers, Al'Kelhar</p></blockquote><p></p>
[QUOTE="Al'Kelhar, post: 4970180, member: 7884"] As a couple of posters have observed, the answer is about whether the rest of the players are "cool" with it. In my long-term gaming group, I have traditionally played the wizard, from 2E, 3E through to 4E. I have a well-known reputation for playing neutrally-aligned wizards who view combat as a numbers game - which in D&D it is. My wizards are therefore quite prepared to include allies in an AoE attack if the net outcome of that attack is likely to be beneficial for the party. Given that, once initiative is called, everyone in the group forgets role playing completely and becomes a tactical wargame expert, counting squares and assessing the optimum combinations of movement and attack, we don't care. As far as I'm concerned, if the rogue happens to move into a position to get a sneak attack - i.e. optimising his damage output - and that happens to put him somewhere in the optimum area for an AoE attack, he can suck it up. Also, in our group, instances of friendly fire have become part of the enjoyment of the game - frankly, we find AoE attacks gone wrong hilarious. Seldom a session goes by when I am not reminded of my wizard's attempt at clearing the walls and ceiling around her and the party of giant rats using a [i]scorching burst[/i] centred on her - that proceeded to hit her and every party member but missed every single rat. But we don't play a serious game. So, "is it ever a good idea to hit the party". Damn straight. Just make sure you're still friends with everyone at the table afterwards. Cheers, Al'Kelhar [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is it ever a good idea to hit the party?
Top