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Is it ever a good idea to hit the party?
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<blockquote data-quote="delericho" data-source="post: 4970244" data-attributes="member: 22424"><p>Certainly, some characters are Big Damn Heroes, or a bit crazy, or whatever, in which case I can agree with them having no problem with it. Much as I said about the Wizard in my first post, that should be an in-character consideration for the target of the friendly fire.</p><p></p><p>One thing I really <em>hate</em>, though, is that odd D&Dism of the character deliberately stepping off the cliff/taking the fireball/allowing himself to be stabbed because the player knows he has 50 hit points, and it's only 8d6 damage, so she's done the calculation. The moment the player deliberately treats the character as nothing more than a playing piece in this manner, my suspension of disbelief gives up.</p><p></p><p>(The distinction is this: if the <em>character</em> is the sort who would be okay with taking that damage, even working under the assumption that it <em>would</em> kill him, then that's okay. If the <em>player</em> decides her character will take the damage purely because she knows it <em>won't</em> kill him, I have a problem. It's a matter of not drawing attention to the fact that the rules are in use because they work quite well, despite not being even slightly realistic.)</p><p></p><p>YMMV, of course.</p></blockquote><p></p>
[QUOTE="delericho, post: 4970244, member: 22424"] Certainly, some characters are Big Damn Heroes, or a bit crazy, or whatever, in which case I can agree with them having no problem with it. Much as I said about the Wizard in my first post, that should be an in-character consideration for the target of the friendly fire. One thing I really [i]hate[/i], though, is that odd D&Dism of the character deliberately stepping off the cliff/taking the fireball/allowing himself to be stabbed because the player knows he has 50 hit points, and it's only 8d6 damage, so she's done the calculation. The moment the player deliberately treats the character as nothing more than a playing piece in this manner, my suspension of disbelief gives up. (The distinction is this: if the [i]character[/i] is the sort who would be okay with taking that damage, even working under the assumption that it [i]would[/i] kill him, then that's okay. If the [i]player[/i] decides her character will take the damage purely because she knows it [i]won't[/i] kill him, I have a problem. It's a matter of not drawing attention to the fact that the rules are in use because they work quite well, despite not being even slightly realistic.) YMMV, of course. [/QUOTE]
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