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General Tabletop Discussion
*Dungeons & Dragons
Is it fair to cast save-or-suck spells on the players?
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<blockquote data-quote="Hussar" data-source="post: 7150684" data-attributes="member: 22779"><p>There's a problem with the sports analogy though. If I'm on a team, I know that I may very well not play in a given game. I know that going in. It's expected that there will be games that I may very well not actually play in. Fair enough. Never minding more individual sports where your active participation might be done early in the day, but, you stick around until the end because you're on the team. </p><p></p><p>D&D and RPG's in general, are not those sports. I sit down to a D&D game to play, not to observe. Now, does that mean that I'm going to get up an leave if I'm not active for ten minutes? No, of course not. But, if I know that I'm not going to participate any more in tonight's session? Well, I got other things I can be doing. And, frankly, most of them are more interesting than watching other people play an RPG.</p><p></p><p>Now, if you wouldn't leave? That's perfectly fine. Absolutely no judgement. You like watching a session? Fair enough. But, that's not the issue here. We're being called bad players, rude, inconsiderate, entitled and probably a few other adjectives, for not enjoying the same things you do. Sorry, but, I don't. I don't play RPG's to be a spectator. I certainly don't run RPG's where the rules force a player to be sidelined for extended periods of time. And, on the extremely rare chance that someone did get sidelined at the beginning of the session, I'd probably just turn to the player and tell them that their time would be better spent elsewhere. </p><p></p><p>What I would never, ever do is <em><u>expect</u></em> a player to sit there and watch the game for several hours without being able to actually play and actually get pissed off or upset that a player chose not to.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7150684, member: 22779"] There's a problem with the sports analogy though. If I'm on a team, I know that I may very well not play in a given game. I know that going in. It's expected that there will be games that I may very well not actually play in. Fair enough. Never minding more individual sports where your active participation might be done early in the day, but, you stick around until the end because you're on the team. D&D and RPG's in general, are not those sports. I sit down to a D&D game to play, not to observe. Now, does that mean that I'm going to get up an leave if I'm not active for ten minutes? No, of course not. But, if I know that I'm not going to participate any more in tonight's session? Well, I got other things I can be doing. And, frankly, most of them are more interesting than watching other people play an RPG. Now, if you wouldn't leave? That's perfectly fine. Absolutely no judgement. You like watching a session? Fair enough. But, that's not the issue here. We're being called bad players, rude, inconsiderate, entitled and probably a few other adjectives, for not enjoying the same things you do. Sorry, but, I don't. I don't play RPG's to be a spectator. I certainly don't run RPG's where the rules force a player to be sidelined for extended periods of time. And, on the extremely rare chance that someone did get sidelined at the beginning of the session, I'd probably just turn to the player and tell them that their time would be better spent elsewhere. What I would never, ever do is [I][U]expect[/U][/I] a player to sit there and watch the game for several hours without being able to actually play and actually get pissed off or upset that a player chose not to. [/QUOTE]
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Is it fair to cast save-or-suck spells on the players?
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