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Is it fun to play a caster in PF2?
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<blockquote data-quote="nevin" data-source="post: 8959840" data-attributes="member: 7024481"><p>Also remember the combat round was in segments. Each spell took x number of segments. If your initiative was slow enough you might not finish casting your spell until sometime the next combat round. Now if the melee attack hit before you started casting your spell was safe. But if you were really unlucky you'd risk getting hit at the end of the round and the beginning of the round before you got your spell off. </p><p>Then we can go into surprise and the fact that whoever got surprise got one full round attack per segment they surprised you by. So if surprised the enemy could get 2,3, or more full rounds of attacks on you before you even got to react. Spellcasting in 1e forced teamwork far more than pathfinder ever did.</p></blockquote><p></p>
[QUOTE="nevin, post: 8959840, member: 7024481"] Also remember the combat round was in segments. Each spell took x number of segments. If your initiative was slow enough you might not finish casting your spell until sometime the next combat round. Now if the melee attack hit before you started casting your spell was safe. But if you were really unlucky you'd risk getting hit at the end of the round and the beginning of the round before you got your spell off. Then we can go into surprise and the fact that whoever got surprise got one full round attack per segment they surprised you by. So if surprised the enemy could get 2,3, or more full rounds of attacks on you before you even got to react. Spellcasting in 1e forced teamwork far more than pathfinder ever did. [/QUOTE]
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Is it fun to play a caster in PF2?
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