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Is it harder to be a DM in a high-level campaign?
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<blockquote data-quote="Derulbaskul" data-source="post: 1008251" data-attributes="member: 1581"><p>We're about to conclude a variant Night Below campaign and the hardest thing has been creating apparopriate challenges for a pair of players who don't like magic. It is a three-person party, the third being an NPC cleric which they begrudgingly accepted when they hit about 8th-10th level (can't remember now).</p><p></p><p>The PCs are now at 22nd level and, while the campaign has been a lot of fun, I am struggling with these higher level encounters because they refuse to use magic except to cure or to dispel lingering magical effects. No divinations, no buffs... arghhh... it's not working.</p><p></p><p>Anyway, I've just had to change the final grand conflict with the aboleth ruler (although they have the annulus in their possession so they're not worried about psionics) to a big battle between the duergar and deep gnomes with the PCs leading the deep gnome army.</p><p></p><p>So, is it harder to be a DM at higher levels? Yes, and no. I keep the campaign firmly focussed on an underlying plot (not in a linear sense, but I know how everything interrelates) but when the players don't "lift their game" it does make it fairly difficult to both structure appropriate challenges and to keep them alive.</p><p></p><p>Cheers</p><p>D</p></blockquote><p></p>
[QUOTE="Derulbaskul, post: 1008251, member: 1581"] We're about to conclude a variant Night Below campaign and the hardest thing has been creating apparopriate challenges for a pair of players who don't like magic. It is a three-person party, the third being an NPC cleric which they begrudgingly accepted when they hit about 8th-10th level (can't remember now). The PCs are now at 22nd level and, while the campaign has been a lot of fun, I am struggling with these higher level encounters because they refuse to use magic except to cure or to dispel lingering magical effects. No divinations, no buffs... arghhh... it's not working. Anyway, I've just had to change the final grand conflict with the aboleth ruler (although they have the annulus in their possession so they're not worried about psionics) to a big battle between the duergar and deep gnomes with the PCs leading the deep gnome army. So, is it harder to be a DM at higher levels? Yes, and no. I keep the campaign firmly focussed on an underlying plot (not in a linear sense, but I know how everything interrelates) but when the players don't "lift their game" it does make it fairly difficult to both structure appropriate challenges and to keep them alive. Cheers D [/QUOTE]
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