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Is it harder to be a DM in a high-level campaign?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 1009561" data-attributes="member: 1165"><p>I noticed some of the high-level adventures deliberately nerf high-level divinations.</p><p></p><p>Lord of the Iron Fortress takes great pains to say that Greater Scrying can ruin an adventure (I'm not sure why - it isn't like the villain is <em>always</em> plotting). It contains a magic item (artifact?) that prevents scrying. If you dare to use Commune, there's a 50% chance that a pit fiend intercepts the response and twists it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p></p><p>A little over the top?</p><p></p><p>(There's also the Invisibility Purge effect, which is just cool and evil.)</p><p></p><p>Apparently Bastion of Broken Souls also takes the time to nerf Commune, but I don't own that adventure - that's the impression I get from Gfunk's Story Hour.</p><p></p><p>There are some Divinations that don't bother me - Speak with Dead won't, since I have a pretty good idea how much info the corpse has. It could be none, it could be a lot, or there might not even be a corpse!</p><p></p><p>Teleport can be annoying, along with Mord's Magnificent Mansion.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 1009561, member: 1165"] I noticed some of the high-level adventures deliberately nerf high-level divinations. Lord of the Iron Fortress takes great pains to say that Greater Scrying can ruin an adventure (I'm not sure why - it isn't like the villain is [i]always[/i] plotting). It contains a magic item (artifact?) that prevents scrying. If you dare to use Commune, there's a 50% chance that a pit fiend intercepts the response and twists it :eek: A little over the top? (There's also the Invisibility Purge effect, which is just cool and evil.) Apparently Bastion of Broken Souls also takes the time to nerf Commune, but I don't own that adventure - that's the impression I get from Gfunk's Story Hour. There are some Divinations that don't bother me - Speak with Dead won't, since I have a pretty good idea how much info the corpse has. It could be none, it could be a lot, or there might not even be a corpse! Teleport can be annoying, along with Mord's Magnificent Mansion. [/QUOTE]
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Is it harder to be a DM in a high-level campaign?
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