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Is it harder to be a DM in a high-level campaign?
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<blockquote data-quote="sithramir" data-source="post: 1009741" data-attributes="member: 12183"><p>No offense man, but restricting things because you are too "lazy" or "unimaginative" means you probably should stop DMing. I hate to say that when there are lack of DM's in my area for players sometimes, but if you think divinations are game breaking you aren't using them to the rules. A lot of the answers are cryptic or in rhymes, etc. </p><p></p><p>Whoopdie do I can teleport and windwalk. So I scry the BBEG and I can teleport to him. He can scry me and teleport to me? Or teleport away? Or cast a low level dimensional anchor? </p><p></p><p>They can't easily scry someone in 3.0 until they get greater scry. Put some time constraints where they can't go spend an hour casting and then start searching around all day. The BBEG has taken control of the castle and is slaying peasants for fun. You already have a clue where he's at but not exactly. You can't just scry in or teleport in because the king had placed protective magics or even if he didn't you can but when you get there theres too many innocents to just arrive and blast him. Those spells are useful to have but not game breaking if you know they have them and make sure your npc's use them. </p><p></p><p>Nondetection protects from scrying. any wizard/sorc can have this at very low levels. Misdirection points to someone near them. Perhaps they scry and find the BBEG and arrive to attack to realize that they were misdirected and its just a soldier he brought in as a "dupe". They turn around and "surprise" its a set up and he has 20 guards attack them to capture them.</p></blockquote><p></p>
[QUOTE="sithramir, post: 1009741, member: 12183"] No offense man, but restricting things because you are too "lazy" or "unimaginative" means you probably should stop DMing. I hate to say that when there are lack of DM's in my area for players sometimes, but if you think divinations are game breaking you aren't using them to the rules. A lot of the answers are cryptic or in rhymes, etc. Whoopdie do I can teleport and windwalk. So I scry the BBEG and I can teleport to him. He can scry me and teleport to me? Or teleport away? Or cast a low level dimensional anchor? They can't easily scry someone in 3.0 until they get greater scry. Put some time constraints where they can't go spend an hour casting and then start searching around all day. The BBEG has taken control of the castle and is slaying peasants for fun. You already have a clue where he's at but not exactly. You can't just scry in or teleport in because the king had placed protective magics or even if he didn't you can but when you get there theres too many innocents to just arrive and blast him. Those spells are useful to have but not game breaking if you know they have them and make sure your npc's use them. Nondetection protects from scrying. any wizard/sorc can have this at very low levels. Misdirection points to someone near them. Perhaps they scry and find the BBEG and arrive to attack to realize that they were misdirected and its just a soldier he brought in as a "dupe". They turn around and "surprise" its a set up and he has 20 guards attack them to capture them. [/QUOTE]
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