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Is it harder to be a DM in a high-level campaign?
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<blockquote data-quote="takyris" data-source="post: 1010241" data-attributes="member: 5171"><p>Mislead is a great way to knock out scrying. "Oh, he's left most of his guards and is only protected by a squadron of advanced fire elementals! Let's load up on cold spells and protection from fire and go in, guns blazing!" says the party, shortly before teleporting into a gigantic pool full of green slime.</p><p></p><p>Dimension Door is great, and it's one of the spells you can load into an Unhallow (think I got the spell name right), so that it goes off as soon as "Anyone who is not evil" teleports into the lair.</p><p></p><p>Spell Turning can turn that "BBEG dead in 1 round" frown upside down. Also, any bad guy who doesn't have SR is not worth mentioning. It's a 5th level cleric spell. Love it. Use it. </p><p></p><p>I once had mad mad mad mad mad fun with an advanced half-fiend basilisk who had Improved Invisibility. He was hurting the party in bits and pieces, doing little bad things, and some genius shouted, "Hey, he's invisible! True Seeing will take care of that!" Oh, how he laughed...</p><p></p><p>For murder mysteries, use those mid-to-high-level spells. The Commune reveals that Badriss killed the duke, but Badriss maintains his innocence even under Detect Lies.</p><p></p><p>The mystery is not who killed Badriss. The mystery is that the Duke was actually a Pit Fiend, and that the Balor who let Badriss pierce the Pit Fiend's improved illusion also cast Modify Memory on Badriss afterward.</p></blockquote><p></p>
[QUOTE="takyris, post: 1010241, member: 5171"] Mislead is a great way to knock out scrying. "Oh, he's left most of his guards and is only protected by a squadron of advanced fire elementals! Let's load up on cold spells and protection from fire and go in, guns blazing!" says the party, shortly before teleporting into a gigantic pool full of green slime. Dimension Door is great, and it's one of the spells you can load into an Unhallow (think I got the spell name right), so that it goes off as soon as "Anyone who is not evil" teleports into the lair. Spell Turning can turn that "BBEG dead in 1 round" frown upside down. Also, any bad guy who doesn't have SR is not worth mentioning. It's a 5th level cleric spell. Love it. Use it. I once had mad mad mad mad mad fun with an advanced half-fiend basilisk who had Improved Invisibility. He was hurting the party in bits and pieces, doing little bad things, and some genius shouted, "Hey, he's invisible! True Seeing will take care of that!" Oh, how he laughed... For murder mysteries, use those mid-to-high-level spells. The Commune reveals that Badriss killed the duke, but Badriss maintains his innocence even under Detect Lies. The mystery is not who killed Badriss. The mystery is that the Duke was actually a Pit Fiend, and that the Balor who let Badriss pierce the Pit Fiend's improved illusion also cast Modify Memory on Badriss afterward. [/QUOTE]
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Is it harder to be a DM in a high-level campaign?
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